
Character Modeling Artist
Skydance
Madrid, MDThis is a Full Time Job
As a Senior Character Modeling Artist, you will contribute to visual development and develop complex production models of characters for the film.
Responsibilities
• Develops high-quality character-related models and digital sculptures to set the quality bar for the project.
• Assists with design and downstream departments in planning and implementing assets into our pipeline.
• Works closely with the art director, supervisor, and leads to drive and invent our artistic vision.
• Assists in planning asset production in collaboration with the downstream departments.
• Has a creative vision to take a character to completion from either a detailed or simple concept image.
• Creates and maintains visual development sculptures and production models of characters.
• Works closely with the Lead Character Modeler, Art Director, and Character Designer to develop character goals and assets that fulfill the requirements of the visual design.
• Creates compelling and consistent models based on the designs provided by the art department.
• Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
• Consistently meets project deadlines promptly without compromising artistic integrity.
• Works collaboratively with all levels of the production team.
• Can contribute to, interpret, and clearly communicate the art direction to the team.
• Has proven problem-solving and prototyping ability.
• Has an exceptional understanding of form, shape, structure, and silhouette regarding modeling.
• Works with the team, providing them with support, guidance, and instruction in areas that contribute towards their artistic and professional growth.
• Follows Supervisor's and Lead´s guidance.
• Has proven ability to mentor effectively.
• Is able to work creatively as part of a large or small group.
• Is self-motivated, with high initiative, communication skills, and a great team-player attitude. Self-sufficient with minimal intervention.
Requirements
• 5 years in VFX or animation industries.
• 3 years in the animation industry.
• An understanding of Creating and managing universal meshes. Understanding methodologies and industry standards.
• Great understanding of facial/body construction, proportions, and physique.
• Specializing in organic forms and hard surface modeling using Maya, and Zbrush.
• Working knowledge of Linux operating systems.
• Intimate understanding of new asset creation pipelines and tools.
• High English level desirable.
• Spanish desirable.
Plus:
• The ability to use and present in Arnold and or Renderman.
• The ability to use and present in Substance.
• The ability to use Marvelous.
• An understanding of Rigging and requirements for the rigging workflow.
#Animation #LI-Hybrid
Additional Information
Skydance is a diversified media company founded by David Ellison in 2010, dedicated to creating high-quality, event-level entertainment for global audiences. The company brings to life stories of immersive worlds through its feature film, television, interactive, and animation divisions.