Creature Modeler Jobs in Sydney Ns
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... internal Creature Modeler Industrial Light & Magic San Francisco, CA Posted: October 29, 2025 More from this Employer more jobs like this ... INSIGHTS calendar_today Days: • • • lock visibility • • • views lock assignment_turned_in • • • applications lock TIP OF THE WEEK: What ...
... understanding of rigging process and displacement map workflow • Experience working on creatures, digi doubles, topology, and blend shapes (preferred) • ... internal 3D Modeler Eyeline Hyderabad, TS Posted: October 25, 2025 More from this Employer more jobs like this MEMBER INSIGHTS calendar_today Days ...
... understanding of rigging process and displacement map workflow • Experience working on creatures, Digi doubles, topology, and blend shapes (preferred) • ... internal Senior Lead Modeler Eyeline Seoul, KG Posted: October 24, 2025 More from this Employer more jobs like this MEMBER INSIGHTS calendar_today ...
... understanding of rigging process and displacement map workflow • Experience working on creatures, Digi doubles, topology, and blend shapes (preferred) • ... internal 3D Modeling Supervisor Eyeline Seoul, KG Posted: October 25, 2025 More from this Employer more jobs like this MEMBER INSIGHTS calendar_today ...
... internal Creature Technical Director Industrial Light & Magic San Francisco, CA Posted: October 22, 2025 More from this Employer more jobs like ... Houdini crowd software • C++ • Basic proficiency in another discipline - modeling, texture, TD, animation • Proficiency with Linux • Expertise with ...
... with a cross-functional team, including Texture Artists, Lookdev TDs, Creature Artsist and other Model Artists, to be a key artist in the ... internal Lead Model Artist - Feature Animation Industrial Light & Magic London, EN Posted: October 21, 2025 More from this Employer more ...
... team of internal and external artists to create high quality character and creature models for our next project. As an experienced artist, the Lead ... Artist will use their expert-level understanding of the principals and mechanics of character art and a strong technical understanding of art pipelines to guide and grow ...
... ) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments • ... : We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating ...
... the look for hard surface and organic models, environments, hero creature work, and character work. Key Responsibilities • Create photorealistic textures, ... creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work, and character work. Key Responsibilities ...
... the look for hard surface and organic models, environments, hero creature work, and character work. Key Responsibilities • Create photorealistic textures, ... creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work, and character work. Key Responsibilities ...