Creature Modeler Texture Painter Jobs
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... Responsibilities Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) ... internal Texture Artist Sony Imageworks Vancouver, BC Posted: March 25, 2024 more jobs like ... of applicable software packages including Mari, Substance Painter, Photoshop, Katana, and Maya. Mudbox ...
... Responsibilities Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) ... internal Experienced Texture Artist Sony Imageworks Vancouver, BC Posted: March 25, 2024 more jobs ... of applicable software packages including Mari, Substance Painter, Photoshop, Katana, and Maya. Mudbox ...
... the link between inputs and outputs departments as modelling, rigging, lighting, scene compositing. • ... of artists in creating shading networks with detailed texture maps for characters, providing balanced solutions to both ... in Mari, Maya, Substance Designer, Painter, Renderman and Houdini. #Animation #LI-Hybrid ...
... and an understanding of 3D and 2D scene and asset creation, modeling, animation, optimization, texturing, and lighting for games. • ... a new cross-discipline core team to create assets, environments, and textures, iterating towards a new game vision on an exciting, highly stylized ...
5. 3d Designer - (Job) - MrBeast - Remote, CA [Job] [Remote/Virtual]
... and we are particularly interested in individuals with an exceptional proficiency in modeling, texturing, shading, lighting, and rendering. If you are ... to bring your 3D design expertise to new heights and make a significant impact in the YouTube space, we encourage you to apply! What ...
... will.. • Create textured, skinned and rigged environment and character models in low-mid poly geometry using Blender and in-house tooling • Maintain a given ... a Senior 3D Game Artist at Moonloot you will.. • Create textured, skinned and rigged environment and character models in low-mid poly geometry using ...
... As a Character Surfacing Senior Artist, you will create high detailed texture maps and materials for movie characters and props, as well as the ... • Thorough understanding of Autodesk /Maya / Zbrush./ Substance Painter/Designer • Houdini and Renderman is a plus. • Good in ...
... internal Ilm Immersive Department Supervisor, Creature Dev Industrial Light & Magic San Francisco, CA Posted: April 4, 2024 more jobs like ... , tools and pipeline building, content management and optimization, character modeling, rigging, and animation • Nice to have: • Computer Science ...
... , conceptual art, storyboards, maquettes, production art, 3D models, textures, image files and final rendered images. The ARL Design ... provides visual design and creative resources across a variety of projects, from exhibition and graphic design to digital and media. If you're an expert ...
... Possesses deep knowledge of creating UVs. • Knowledge of lighting, modeling and optimization. • Strong artistic or/and technical aptitude related to ... Effects Supervisor to deliver a visually impressive look. Responsibilities • Creates textures utilizing photography, pre-existing textures and procedural software. • Paints stylized textures ...