
Houdini FX Artist
Eyeline
Vancouver, BCNot to worry — we have many other great jobs on the site:
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This is a Full Time Job
Responsibilities
• Integrate acquired data into Houdini TOPs networks
• Build SOP networks to manipulate, analyze, & render the data
• Design and author complex Houdini TOPs networks to support scalable workflows
• Develop custom processors and tools using Houdini's native Python modules
• Partner with software development leads and pipeline teams to align on cross-department initiatives and scheduling
Minimum Qualifications
• 5 years of experience as an FX artist using Houdini in production
• 5 years writing Houdini pipeline code in Python
• Strong understanding of Houdini, Solaris/USD, and Hydra render delegates
• Experience with PDG/TOPs and building groom pipelines in Houdini
• Familiarity with volumetric capture and virtual production
• Working knowledge of Python scripting in Nuke
• Experience in a Pipeline or Production department
• Passion for exploring new Houdini features and improving workflows
• Demonstrated ability to design artist-friendly tools without sacrificing functionality
• Proficient in writing clear technical documentation for cross-functional teams
• Understanding of object-oriented design in complex pipeline environments
• Experience with REZ and Gaussian splats is also valuable
Come as you are
We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team.