Effects Artist
Dreamworks Animation
Glendale, CAThis was removed by the employer on 1/14/2026 11:00:00 AM PST
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This is a Full Time Job
Responsibilities: â??What would you say you do here?â?
- Design and build images, elements and effects (such as fire, smoke, water, destruction, magic, etc).
- Work with other artists, the FX head, VFX supervisor and the director to achieve the art directed goals.
- Efficiently implement systems developed by other FX Artists and propagate/improve them in production shots.
- Offer solutions to meet production's creative and/or technical requirements.
- Ability to multitask, understand priorities and hit deadlines.
- Ability to work independently on assignments and be proactive to show/department needs.
- Mentor and assist other artists in effects work and other computer graphics techniques.
- Keep abreast of current technologies and offer ideas to implement them effectively.
- Strong communication skills, interact professionally with others, respectful and punctual in meetings.
Qualifications
Basic Qualifications
â??What do I need to have in order to do this job?â?
- 2 years of production experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, and other similar effects.
- Solid understanding of software like Houdini, Nuke, or similar 3D packages for use in particle systems, fluid simulation, rigid bodies, procedural geometry and compositing.
- Must have strong visual and problem-solving skills.
- A good visual understanding of physical dynamics and natural phenomena along with a strong artistic eye to create compelling natural simulation.
- Ability to self-critique creative work, address notes, and expand upon the art direction given.
- Work collaboratively and professionally in a high-end software and production environment.
- Must be able to provide a reel/portfolio of work examples -- if available, include a web address when you submit your resume.
Desired Qualifications
â??What can I offer?â?
- Experience in feature-length animation or live-action VFX production pipeline.
- Education in animation/graphics/computer science/VFX (or equivalent) program; traditional artistic training a plus.
- Experience scripting and/or programming is a plus.
Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of three days per week.