Houdini Pipeline Td Montreal Qc Jobs
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... internal Animator Sony Imageworks Montreal, QC Posted: May 20, 2024 more jobs like this More from this Employer Video tip of the ... : Why am I not getting interviews? Full Time Job Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien'keha: ...
... internal Experienced Animator Sony Imageworks Montreal, QC Posted: May 20, 2024 more jobs like this More from this Employer Video tip of ... week: Why am I not getting interviews? Full Time Job Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien'keha ...
... internal Compositor Sony Imageworks Montreal, QC Posted: May 20, 2024 more jobs like this More from this Employer Video tip of the ... : Why am I not getting interviews? Full Time Job Les Films Sony Imageworks is located on the unceded traditional territory of the Kanien'keha: ...
... accuracy, detail, and function. Working with the in-house modeling pipeline, you will need to solve technical issues independently. Key Responsibilities • ... industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning ...
25. Senior Technical Artist, Games Studio - (Job) - Netflix - Remote, CA [Job] [Remote/Virtual]
... with Renderdoc or similar tools • Familiarity with procedural content generation with Houdini, Unreal PCG or similar • Expertise in Python and/or C++ ... technical standards • Research, define, extend, and maintain DCC pipelines, processes, and workflows • Collaborate with artists, animators, engineers ...
... /animators and programmers through ownership of the character/prop animation pipeline and implementation of tools to efficiently facilitate the creation of animated assets. ... conversations with artists to give performance feedback, facilitate ownership over the TDs' respective specialties, gauge individuals' interests and support their career aspirations ...
... of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, ... for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g ...
... of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, ... for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g ...
... , and Adobe Creative Suite, with adaptability to other software like Houdini, Z-Brush, Blender, Resolve/Fusion, and other 2D/ ... artist/2D/3D animator. • Experience in high-end VFX pipelines for commercials, VR, film, TV, or theme parks is ...
... , and Adobe Creative Suite, with adaptability to other software like Houdini, Z-Brush, Blender, Resolve/Fusion, and other 2D/ ... artist/2D/3D animator. • Experience in high-end VFX pipelines for commercials, VR, film, TV, or theme parks is ...