Ilmxlab Gameplay Engineer Programmer Jobs
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... and future platforms with storytelling that is optimized for each screen and reflective of the diversity of our audience. • Use SEO (search engine optimization) and data tools to make editorial decisions. • Managing social and multi-platform content for station accounts • Working with newsroom leaders and ...
... other 3D software and tools. • Expert knowledge of real-time software toolsets and creation and rendering of that content in those DCCs (Unreal Engine) . • Expert knowledge of lighting and rendering in the above DCCs. • Experience managing asset creation and use across numerous shots and ...
... like Houdini, Z-Brush, Blender, Resolve/Fusion, and other 2D/3D digital content creation tools. • Knowledge of rendering engines such as Redshift and others. • Exceptional attention to visual and typographical aesthetics. • Ability to lead projects from concept to deployment. ...
... like Houdini, Z-Brush, Blender, Resolve/Fusion, and other 2D/3D digital content creation tools. • Knowledge of rendering engines such as Redshift and others. • Curiosity leads the way with Ai implementation, let's discover. • Proven track record of leading small ...
... aspects of live production, with all technical staff, including the Producer, Technical Director, Audio Operator, Studio, Master Control and Engineering. You will report to the News Director. Responsibilities • Managing a production team of 16 employees • Scheduling and coordinating special events • ...
... across our business. Through data, insights, and strategy the position will partner closely with several cross-functional teams across partnerships, product, engineering, and customer experience to drive improvements to our podcast advertising supply acquisition initiatives, and implement mechanisms to improve customer education and service at ...
... its equipment from acquisition to distribution. You will support all station efforts in-house and on remote location. You will report to the Chief Engineer. Responsibilities • Operate robotic cameras and studio floor directing • Move and handle of props and sets during in-house and on-location productions (this ...
... limited to audience data, site metrics, normative data, and insights into Netflix ad-supported viewers. • Work closely with Data Science & Engineering teams to develop the tools needed for self-service access to data. • Work closely with colleagues in Ads Measurement, Ads Marketing, Consumer ...
139. Programmeur De Pipeline Houdini/ Houdini Pipeline Developer - (Job) - Scanline VFX - Montreal, QC [Job]
... et verbale • Talent démontré pour configurer des procédures intuitives et conviviales pour les artistes sans renoncer à la fonctionnalité • Compréhension des modèles de programmation orientée objet • Désir de sonder et de comprendre le fonctionnement interne de systèmes complexes Qualifications souhaitées • Expérience en tant qu'artiste FX utilisant Houdini ...
... artists, traditional VFX artists, and Virtual Production On-Set Unreal operators. Skills you'll need • 2 years of industry experience working with Unreal Engine 4. (VFX / Game Dev) . • Experience within an UE CG Pipeline on feature films and/or games production. ...