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Creative Technologist
yU+co
Los Angeles, CA
Uh oh, this posting was removed on 11/6/2017 9:06:00 AM PST
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Search for Creative Technologist jobs in Los Angeles-CA
yU+co is a Hollywood-based design studio specializing in film & television opens, branding and experiential design. We are looking for an experienced Creative Technologist to work with us on a large-scale public event. The work includes designing and programming projection-mapped, audio-reactive visuals as well as interactive installations utilizing Kinect-based tracking.
Requirements:
• Several years of professional experience in designing, prototyping and developing interactive installations and performances
• Expert knowledge in a combination of creative coding languages/environments, such as vvvv, TouchDesigner, Unity, openFrameworks (C++), Processing (Java), JavaScript
• Proven track record of projection mappings, audio-visual/audio-reactive projects, and body tracking with Kinect or other IR-based solutions
• Strong design sensibilities
• Interdisciplinary, open, and collaborative work approach
• Willingness and motivation to learn and experiment with new technologies
Bonus:
• Knowledge of shader programming in HLSL, GLSL, or WebGL
• Experience in developing AR/VR projects
• Familiarity with Android & iOS development
Dates:
Based on availability, starting October or November 2017 until January 1st, 2018.
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the IS/IT Category
Browse the Virtual Reality (VR) Category
Search for Creative Technologist jobs in Los Angeles-CA
yU+co is a Hollywood-based design studio specializing in film & television opens, branding and experiential design. We are looking for an experienced Creative Technologist to work with us on a large-scale public event. The work includes designing and programming projection-mapped, audio-reactive visuals as well as interactive installations utilizing Kinect-based tracking.
Requirements:
• Several years of professional experience in designing, prototyping and developing interactive installations and performances
• Expert knowledge in a combination of creative coding languages/environments, such as vvvv, TouchDesigner, Unity, openFrameworks (C++), Processing (Java), JavaScript
• Proven track record of projection mappings, audio-visual/audio-reactive projects, and body tracking with Kinect or other IR-based solutions
• Strong design sensibilities
• Interdisciplinary, open, and collaborative work approach
• Willingness and motivation to learn and experiment with new technologies
Bonus:
• Knowledge of shader programming in HLSL, GLSL, or WebGL
• Experience in developing AR/VR projects
• Familiarity with Android & iOS development
Dates:
Based on availability, starting October or November 2017 until January 1st, 2018.
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