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3D Generalist
Windmill Lane Pictures
Dublin, D2
Uh oh, this posting was removed on 7/8/2019 1:06:00 PM PST
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Summary:
The 3D Generalist is a multitasker who can work in a variety of areas such as 3D modelling, texturing,
animation, lighting, rendering and FX. This multidiscipline individual is experienced in all phases of VFX
production and pipeline proficient.
Principal Responsibilities:
- Asset Creation - modelling, texturing, shader development, lighting, look dev and 3d Animation
- Creation of scenes and environments including lighting and atmospheric effects to be composited
- Motion graphics creation for Feature Film and TV Drama
- Rendering elements for compositing with Arnold
- Working closely with the team to achieve outstanding VFX and deliver on time
Education, Experience and Skills Required:
- A minimum of 5 years industry experience in a studio setting
- Proven artistic ability across multiple CG disciplines including modelling, texturing, lighting,
shading / look development, tracking and or compositing.
- Strong communication skills and ability to work well within a team
- Lead creation of outstanding artwork within a shot, using various software programs
- Ability to manage multiple tasks in a high pressure environment
- Maintain or exceed a consistent level of productivity while meeting deadlines and producing high
quality work
- Attend dailies and participate in creative problem solving
- Proficient in Maya, Mari and Houdini a plus
- Render experience with Arnold essential other render engines a plus
- Experience with Shotgun or similar
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for 3D Generalist jobs in Dublin-D2
Summary:
The 3D Generalist is a multitasker who can work in a variety of areas such as 3D modelling, texturing,
animation, lighting, rendering and FX. This multidiscipline individual is experienced in all phases of VFX
production and pipeline proficient.
Principal Responsibilities:
- Asset Creation - modelling, texturing, shader development, lighting, look dev and 3d Animation
- Creation of scenes and environments including lighting and atmospheric effects to be composited
- Motion graphics creation for Feature Film and TV Drama
- Rendering elements for compositing with Arnold
- Working closely with the team to achieve outstanding VFX and deliver on time
Education, Experience and Skills Required:
- A minimum of 5 years industry experience in a studio setting
- Proven artistic ability across multiple CG disciplines including modelling, texturing, lighting,
shading / look development, tracking and or compositing.
- Strong communication skills and ability to work well within a team
- Lead creation of outstanding artwork within a shot, using various software programs
- Ability to manage multiple tasks in a high pressure environment
- Maintain or exceed a consistent level of productivity while meeting deadlines and producing high
quality work
- Attend dailies and participate in creative problem solving
- Proficient in Maya, Mari and Houdini a plus
- Render experience with Arnold essential other render engines a plus
- Experience with Shotgun or similar
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