Lighting Supervisor
Walt Disney Animation Studios
Vancouver, WAThis was removed by the employer on 9/25/2023 5:10:00 PM PST
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This is a Full Time Job
The Lighting Supervisor plays an integral role in the production team. They will supervise all aspects of lighting assigned sequences. They will supervise a team of artists, and work with the Art Director and Director of Cinematography - Lighting to realize the Director's vision. This is a regular, full time, staff position that will be located at our Vancouver, BC studio. Hybrid and Remote opportunities for our Vancouver Studio are specific to remote work within the province of British Columbia. Please note that relocation eligibility may be determined based on role and individual circumstance.
Role Specifics
• Work with the Director of Cinematography - Lighting to realize their vision to define and implement the lighting style and practices for the show.
• Collaborate with the Director of Cinematography - Lighting to bid the lighting of the film, and be responsible for the delivery of lit shots in a timely manner.
• Maintain lighting continuity through all assigned sequences.
• Participate with the Director of Cinematography – Lighting and the Production Supervisors in coordinating the production including identifying and casting lighting packets.
• Drive and participate in the testing of new tools and processes.
• Participate with the Asset Supervisor to create an initial material library and asset light rig.
Implementation
• Responsible for consumability and efficiency of artist deliverables into downstream departments.
• Participates in department processes, bidding, and reviews.
• Assesses resource needs and collaborates with department leadership in helping find staffing solutions.
Leading People
• Creates an inclusive and safe work environment by carefully managing sensitive information, making rooms feel open and comfortable, creating space for everyone to have a voice, and addressing bias when it occurs.
• Guides the creative and technical vision/expectations for the team members.
• In tight conjunction with the Director of Cinematography - Lighting, Production Management, and Department Manager, inspires and motivates the team.
• Contributes to the overall craft and development of team members through setting expectations, delivering consistent constructive feedback, recognition, and accountability.
Collaboration
• Models and fosters a collaborative work environment between individuals on the team and across departments.
• Identifies solutions and compromises in partnership with other supervisors.
Communication
• Provides regular updates to the Director of Cinematography - Lighting on the progress, health, and direction of the team.
• Keeps the team informed with context for show related changes and updates.
Studio Stewardship
• Studio Culture- Actively fosters an inclusive, innovative, and collaborative environment so every employee can contribute at the highest levels.
• Technology, Tools, and Workflow- Engages in the creation and execution of technical standards, pipeline conventions, and workflows to support the department, show, and studio.
• Department Stewardship- Partners closely with peers and Department Manager to support an environment of creativity, trust, and innovation. Actively involved in assessment, casting, hiring, and overall growth of artists.
Recommended Experiences
• Minimum 2 years of leadership experience that demonstrates a strong ability to lead and mentor others.
• Experience as a Lighting Supervisor, Sequence Supervisor, CG Supervisor, or similar role in CG Animation.
• Ability to quickly learn and adapt to WDAS standards, pipeline, tools and workflows as they relate to the discipline you would be leading.
• Strong understanding of the filmmaking process.
• Strong understanding of the principles of lighting and material properties.
• Strong knowledge and understanding of show pipelines and workflows.
• Excellent problem solving skills.
• Ability to present ideas and to communicate clearly with artistic and studio leadership.
• Ability to work in a collaborative environment, taking as well as giving direction with tact.
• Bachelor's degree or higher in Art, Illustration, Cinema Studies, Computer Graphics, Engineering, related field, or equivalent experience.
• Experience in doing foundation or key lighting.
• Strong knowledge of each of the following technical areas:
• Maya®, GI Rendering, Nuke® (or comparable compositing system)
• 3D texture painting and mapping tools/techniques
• The Unix/Linux environment