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Compositor
Tippett Studio
Berkeley, CA
Uh oh, this posting was removed on 11/22/2021 2:06:00 PM PST
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The Compositor is responsible for compositing visual effects shots using NUKE and in-house software packages in our Linux-based production pipeline
Responsibilities:
The below list describes the essential functions of this role, but other duties may be assigned, as necessary.
• Integrate cg elements and matte paintings into live action plates.
• Match color, lighting and exposure of stock elements to rendered or photographed elements.
• Matte extractions from blue/green screen photography.
• Present work clearly in dailies and rounds and respond to supervisor feedback in a timely fashion.
• Transform and warp elements as needed.
• 2D/3D camera tracking and stabilization.
• Grain and degrain shots as necessary.
• Plate speed up/slow down manipulation.
• Matte edge processing and integration.
• Quality Control black levels, grain, color, mattes.
• Occasional help with paint fixes and rotoscoping work.
Requirements:
• Experience compositing with NUKE.
• Production experience in a Linux environment.
• An eye for color and composition.
• Color correction and matting skills.
• Must have strong collaboration and communication skills.
• Must be able to take direction and exercise attention to detail in a fast-paced production environment.
• Must be highly organized, strong ability to prioritize and multi-task.
• Background in art/photography or related production experience is a plus.
• Experience with Maya or another 3D package a plus.
• Knowledge of projection mapping a plus.
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for Compositor jobs in Berkeley-CA
The Compositor is responsible for compositing visual effects shots using NUKE and in-house software packages in our Linux-based production pipeline
Responsibilities:
The below list describes the essential functions of this role, but other duties may be assigned, as necessary.
• Integrate cg elements and matte paintings into live action plates.
• Match color, lighting and exposure of stock elements to rendered or photographed elements.
• Matte extractions from blue/green screen photography.
• Present work clearly in dailies and rounds and respond to supervisor feedback in a timely fashion.
• Transform and warp elements as needed.
• 2D/3D camera tracking and stabilization.
• Grain and degrain shots as necessary.
• Plate speed up/slow down manipulation.
• Matte edge processing and integration.
• Quality Control black levels, grain, color, mattes.
• Occasional help with paint fixes and rotoscoping work.
Requirements:
• Experience compositing with NUKE.
• Production experience in a Linux environment.
• An eye for color and composition.
• Color correction and matting skills.
• Must have strong collaboration and communication skills.
• Must be able to take direction and exercise attention to detail in a fast-paced production environment.
• Must be highly organized, strong ability to prioritize and multi-task.
• Background in art/photography or related production experience is a plus.
• Experience with Maya or another 3D package a plus.
• Knowledge of projection mapping a plus.
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