Motion Capture Animator
Steamroller Studios
Mount Dora, FLThis was removed by the employer on 7/11/2022 8:38:00 AM PST
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Full Time Job
This position is open to both in-house and remote.
Responsibilities:
Deliver work in accordance with the artistic direction of the project. In this instance this is for motion capture data
Work alongside the other departments and disciplines to understand both the Design and the Engine limitations and deliver the best functional animations possible
Present work showcasing a clear understanding of all the principles of key frame animation within a motion capture environment with characters, cameras, or objects
Deliver rough previs or thumbnails that visually communicate animation ideas when needed
Produce final, high-quality animation from motion capture footage
Participate in the creation and realization of in-game animations as well as of cinematic sequences
Able to stay within the allotted bid estimates (although remember these are estimates) for most shots/tasks
Share his/her experience and help the less experienced members of the team
Maintain a continued organized pipeline internally for Production and workflow needs
Qualifications:
Knowledge of a 3d package - Maya
Enthusiasm and desire to work in the industry
Have a good understanding of animation principles - timing, weight and staging
Previous experience working with motion capture data
Good knowledge and experience in plus-ing motion capture data in a nondestructive way
Good understanding of motion capture technique and mo-cap data processing knowledge
Good understanding of acting
Able to take and apply feedback well from the Animation Supervisor and Leads
Able to reach out and communicate issues or questions on workflow and production with Teammates and Supervisors
Knowledge of Motion Builder a plus
Knowledge of scripting in Python or Mel a plus