Spring Intern - Ai Research & Testing, Corporate Technology Development
Sony Pictures
Culver City, CAThis was removed by the employer on 11/26/2019 10:52:00 AM PST
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Part Time Unpaid Internship
AI Research & Testing Intern, Corporate Technology Development – Spring 2020
The Sony Pictures Entertainment Internship program offers a unique opportunity to work alongside the teams that come together to create movies, TV shows, and other great experiences. These seasonal, paid assignments provide meaningful and productive work that allow you to build your resume, experience and develop your skills further. You will be provided with challenging tasks , real-world experience, valuable networking opportunities, and many educational and social opportunities while on the lot. This Spring Internship is from January through end of May and all candidates must be able to work between 15-29 hours a week (flexible based on school schedule).
Technology Development helps to foster innovation at Sony Pictures Entertainment through the discovery, exploration, and socialization of new technologies across the entire spectrum from content creation to distribution. Tech Dev serves as a conduit for SPE to Sony Corporate and R&D, top tier tech companies, and industry standards bodies. We strive to maintain Sony's commitment to Kando by identifying and influencing technologies to improve efficiencies, drive quality, and enhance user experiences while protecting SPE's valuable intellectual property.
Our goal is to help future-proof the studio and ensure that it is ready to take advantage of new storytelling technologies and mediums. We aim not to just rely on technology, we want to drive it by becoming top of mind for top tier tech companies and, where appropriate, funnel opportunities to Sony's investment-driven arms. We want these efforts to enable new and advanced technology adoption within and across SPE business units to ensure SPE stays ahead of the technology curve and help new and innovative stories become reality.
As such, Tech Dev sits in a unique position at the intersection of SPE, Sony Corporate and R&D, top tier tech companies, and industry standards bodies and provides technology strategy and solutions in support of SPE's various lines of business including Production, Post Production, Marketing, and Distribution departments. Generally, our projects fit into one of four categories:
Technology Adoption by fostering new and advanced technology adoption within and across business units to ensure Sony stays ahead of the technology curve including High Dynamic Range, Immersive Sound, Sony CLED, New Cinema Cameras, Forensic Watermarking, Blockchain, AI/Machine Learning, Production Workflows & Data Management.
Liaison & Partnerships by creating partnerships for SPE, Sony and 3rd parties to bring complementary ideas and companies together to help foster innovation including supporting Sony R&D projects and evaluating & promoting Sony products.
Industry Standards support by representing SPE in industry standards bodies and forums while working broadly across the industry to ensure SPE goals and interests are asserted and maintained by participating in many activities together with other Sony teams, such as R&D and the Products divisions. The forums and the societies we work closely includes, Academy of Motion Pictures Arts and Sciences, Entertainment Technology Center, MovieLabs, Hollywood Professional Association, Society of Motion Picture & Television Engineers, and the Ultra High Definitions Alliance.
Digital Policy by ensuring SPE content is adequately protected and appropriately used across all distribution channels through creating digital policies within the studio and across the industry that serve to protect studio content in all stages of creation and distribution including anti-piracy efforts.
RESPONSIBILITIES:
• Research, prototype, and test AI/ML or Real Time Rendering Engine applications for studio content creation, post production distribution and archiving
• Evaluate Natural Language Processing (NLP) and text-to-text translation academic papers and published libraries, summarize how these technologies and tools can be used in studio content creation
• Prototype new workflows utilizing such tools, and test some of following functionalities:
• *Automatic generation of foreign language subtitle and caption
• *Automatic generation of foreign language dub (audio)
• *Automatic QC for foreign language sub/dub tracks
• Depending on the expertise in other fields, support other areas of AI testing in the group (e.g. image & sound processing, asset analysis), if applicable
QUALIFICATIONS:
• Graduate student studying in relevant field able to work part time hours
• Has strong expertise in either AI/Machine Learning, especially in Natural Language Processing or Game Engine & Game Development
• Has proficient programming/scripting skills to work independently, including configuring environment to use external libraries and APIs on various platforms.
• Must be a - future thinker' that is excited about technology
• Must be detail oriented and willing to perform a lot of detailed work
• Excellent interpersonal and communication skills (written and verbal)
• Organized thinker
• Able to efficiently and effectively document work
PREFERRED QUALIFICATIONS:
• Multi-Language speaker strongly preferred (as primary work is in AI based translation test, where multi-language intern can test translation themselves)
• Candidates with a list of publications in the field of Natural Language Processing are preferred
• Candidates with coding samples (e.g., GitHub repository) and/or contributing to open-source projects are preferred
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
* Sony Pictures - CA - Culver City Area & Studios