Sony ImageworksVancouver, BC
Full Time Job
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Project based, Full Time
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Creates, develops and refines all technical aspects of the Maya animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient animation pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, and general shot asset management. Candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various pipeline solutions.
Strong knowledge of Maya and Python programming. Experience creating user interfaces with PyQt/ PySide. Knowledge of the Linux operating system. Understanding of the git version control system. Familiarity with Katana, Unreal, Houdini, and/ or USD is a plus. Most desired 2 year diploma or 1 year certificate however minimal requirement of 3 years of relevant experience may be accepted.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.