
Experienced Rigger
Sony Imageworks
Vancouver, BCDon't worry we have a lot of jobs on the site like this one;
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This is a Full Time Job
Job Description
Position: Project Based, Full Time
Language in Work Environment: English
Responsibilities:
• Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations.
• Successful candidates must be knowledgeable in writing utility scripts and core software tools in order to streamline the character setup process.
• Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds, and team reviews of work in progress.
• Interacts with production, supervisors, and team/peers in order to problem solve and share information related to show/assigned tasks.
• Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.
• Successful candidates should be able to work efficiently as part of a team or independently on rigging projects.
Qualifications:
• Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language; Python is a plus.
• Background or experience in fine art accompanied with a thorough understanding of physical motion, weight, balance, and form highly desired.
• 3 years production experience; feature film experience highly desirable.
Application Requirements:
• Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience, including the nuances for this specific role.