
Senior Environment Surfacing Artist
Skydance
Madrid, MDThis was removed by the employer on 1/22/2026 3:40:00 PM PST
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This is a Full Time Job
As a Senior Environment Surfacing Artist, you will work with the Production team, Production Designer, Art Director and Environment Supervisor to create the desired look for the environments and props that may reflect any of a wide variety of styles. You will contribute to the creation of materials, textures, and surface aesthetics (both stylized and realistic) using modern workflows based on USD, Substance Painter/Designer, Houdini, RenderMan, and RizomUV.
Responsibilities
• Creates textures using photography, pre-existing materials, and/or procedural sources.
• Paints stylized textures from concepts following the look of the show.
• Develops procedural materials, filters, and generators in Substance Designer for use in Painter or the broader pipeline.
• Has the ability to create, adapt, and iterate, within a variety of artistic styles.
• Has the ability to properly research and work independently in absence of concept art.
• Precisely and accurately follows reference and direction to create the desired look of a surface.
• Produces both stylized painted textures and high-end photorealistic textures.
• Understands and translates the vision of the Production Designer into the look of the movie.
• Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
• Clearly understands UVs and texture layout.
• Has the ability to troubleshoot tech issues and follow up on his/her tickets.
• Provides shading support to the Lighting and FX teams throughout production.
• Shows a proactive approach to learning new skills and tools.
• Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
• Follows the Supervisor's and Lead's guidance.
• Acts as the link between input and output departments (Modeling, Set Dressing, Rigging, Lighting, FX, Compositing).
• Proposes solutions to technical problems, defining the best ways to proceed.
• Has organizational skills as time management and prioritization, within several tasks.
• Has proactive communication with Clarity and Transparency.
Requirements
• 5 years in VFX or animation industries.
• 3 years in the animation industry.
• Shows strong artistic or/and technical aptitude related to 3D animation is a must.
• Possesses deep knowledge of creating UVs.
• Knowledge of skinning, rigging, lighting and optimization
• Strong artistic or/and technical aptitude related to 3D animation.
• Experience in Mari, Maya, Substance Designer, Arnold Render.
• High English level desirable.
• Spanish desirable.
#Animation #LI-Hybrid