Rigging Development TD
Scanline VFX
Montreal, QCThis was removed by the employer on 7/4/2022 4:46:00 PM PST
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Full Time Job
Reporting to Rigging Development Supervisor, the Rigging Development TD supports rigging team by designs, builds, and maintains in-house asset related user-friendly tools, UI , modules and plugins when needed. Actively demonstrated advanced skill level and up with; Maya API, Python, and QT.
KEY RESPONSIBILITIES
• Works daily with Rigging Management team to identify and implement existing and new features
• Asset RnD
• Designs and builds toolsets to augment the existing rigging assets
• Attends production meetings as need for information and requirements gathering
• Writes Technical Briefs and provides supporting documentation
• Identifies early areas of improvement; escalate issues as needed
• Supports riggers and artists by debugging tool/rig related issues
• Updates existing rigging Library
QUALIFICATIONS & SKILLS
• Minimum four (4) years of experience in Rigging for VFX, Gaming, or similar development environment
• Good understanding of rigging for VFX, including parallel evaluation. Maya API, Python
• Excellent understanding of 3d Mathematics
• Excellent written and verbal communication skills
• C , Shotgun, 3ds Max (a plus)
• BA Computer Science, Math, or similar discipline (plus)
• Experience delivering complete milestones/tasks
• Good at debug shot and tool related issues
• Eye for detail, initiative, and excellent organizational skills
• Team player who is able to work independently with minimal supervision
• Strong trouble shooting/problem solving ability
BENEFITS
We offer extended medical, disability and dental insurance.