Rigging Development TD
Scanline VFX
Global, USThis was removed by the employer on 7/4/2022 4:46:00 PM PST
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Full Time Job
Scanline VFX is an award-winning visual effects studio, with locations in Vancouver, Montreal, Los Angeles, London, Seoul, Munich, and Stuttgart. Attracting talent from around the world, recent work includes Free Guy, Black Widow, The Suicide Squad, The Nevers, Shadow and Bone, Lisey's Story
Reporting to Rigging Development Supervisor, the Rigging Development TD supports rigging team by designs, builds, and maintains in-house asset related user-friendly tools, UI , modules and plugins when needed. Actively demonstrated advanced skill level and up with; Maya API, Python, and QT.
KEY RESPONSIBILITIES
• Works daily with Rigging Management team to identify and implement existing and new features
• Asset RnD
• Designs and builds toolsets to augment the existing rigging assets
• Attends production meetings as need for information and requirements gathering
• Writes Technical Briefs and provides supporting documentation
• Identifies early areas of improvement; escalate issues as needed
• Supports riggers and artists by debugging tool/rig related issues
• Updates existing rigging Library
QUALIFICATIONS & SKILLS
• Minimum four (4) years of experience in Rigging for VFX, Gaming, or similar development environment
• Good understanding of rigging for VFX, including parallel evaluation. Maya API, Python
• Excellent understanding of 3d Mathematics
• Excellent written and verbal communication skills
• C , Shotgun, 3ds Max (a plus)
• BA Computer Science, Math, or similar discipline (plus)
• Experience delivering complete milestones/tasks
• Good at debug shot and tool related issues
• Eye for detail, initiative, and excellent organizational skills
• Team player who is able to work independently with minimal supervision
• Strong trouble shooting/problem solving ability