
Lead Rigger
Scanline VFX
Seoul, KGThis is a Full Time Job
As a Lead Rigger, you will design, develop, test, troubleshoot, maintain, and implement rigs for all aspects for VFX shows. You will support studio wide and production project requirements including characters, vehicles, environment and other various aspects. In addition, you will be responsible for coordinating and scheduling of task deliverables.
Key Responsibilities
• Work with production team to create the desired animation controls and qualities for objects and characters
• Test and trouble shoots animation controls and makes adjustments as necessary throughout the production cycle
• Receive direction from leadership and escalates issues quickly, as needed
• Build and design advanced characters, creatures, vehicles and props in Maya using in-house tools and pipeline.
• Mentor other members of the rigging team.
• Develop and collaborate on tools, rig-modules, workflow and plugins for the Rigging department
• Create documentation and wiki pages to help with artist training and workflow
Qualifications
• Minimum of five (5) years of Rigging experience for high profile VFX/Animation projects
• Expert knowledge of Maya
• Expert knowledge of Creature deformation /puppet rigging technique and knowledge
• Expert knowledge/experience of human/creature anatomies
• Experience delivering complete milestones/tasks under tight deadlines
• Mentor other members of the rigging team
• Strong Python experience
• Eye for detail, initiative and excellent organizational skills
• Strong written and verbal communication skills
• Team player who is able to work independently with minimal supervision
• Strong trouble shooting/problem solving ability
We will only consider applicants based in Seoul or surroundings, or those willing to relocate.