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Lead Modeler
Scanline VFX
Munich / Stuttgart, BW
Uh oh, this posting was removed on 9/19/2022 1:06:00 PM PST
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Scanline VFX is an award-winning visual effects studio, with locations in Vancouver, Montreal, Los Angeles, London, Seoul, Munich, and Stuttgart. Attracting talent from around the world, current work includes Aquaman: The Lost Kingdom, The Flash, and Stanger Things Season 4.
Come and join an innovative and collaborative team and be challenged to do the best work of your career alongside some of the best talent from around the globe.
We currently offer offer hybrid, on-site and remote work opportunities.
Reporting to the Modeling Supervisor, the Lead Modeler will execute poly modeling skills from creating environments, vehicles, props, and characters to be used in production with an emphasis on photorealism, accuracy, detail, and function. Working with the in-house modeling pipeline, the Modeling Lead is able to solve technical issues independently.
KEY RESPONSIBILITIES
• Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
• Designs and implements high level conceptual to practical modeling
• Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
• Maintains a positive relationship with all stakeholder departments; attend meetings as needed
• Works within the defined pipeline
• Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
• Completes assigned tasks in a timely manner
QUALIFICATIONS & EXPERIENCE
• Minimum five (5) years of VFX experience modeling photorealistic assets for live-action feature films
• Minimum two (2) years in a leadership role
• Expert in Maya; could teach a class on how to use it and troubleshoot
• Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
• Excellent technical troubleshooting skills and problem-solving abilities
• Demonstrated ability to take a design from ambiguous to full design implementation
• Strong understanding of rigging process and displacement map workflow
• Experience working on creatures, Digi doubles, topology, and blend shapes (preferred)
• Eye for detail and able to QA own work to ensure the highest quality before handing off assets
• Excellent time management and prioritization skills; experience working under tight deadlines
• Strong written and verbal communication skills
• Team player who is able to work independently with minimal supervision
WHAT WE OFFER
Collaboration on elaborate feature film productions (national & international)
Innovative environment and excellent opportunities to further develop your skills
Don't worry we have a lot of jobs on the site like this one;
Browse all jobs
Browse the Animation Category
Search for Lead Modeler jobs in Munich / Stuttgart-BW
Scanline VFX is an award-winning visual effects studio, with locations in Vancouver, Montreal, Los Angeles, London, Seoul, Munich, and Stuttgart. Attracting talent from around the world, current work includes Aquaman: The Lost Kingdom, The Flash, and Stanger Things Season 4.
Come and join an innovative and collaborative team and be challenged to do the best work of your career alongside some of the best talent from around the globe.
We currently offer offer hybrid, on-site and remote work opportunities.
Reporting to the Modeling Supervisor, the Lead Modeler will execute poly modeling skills from creating environments, vehicles, props, and characters to be used in production with an emphasis on photorealism, accuracy, detail, and function. Working with the in-house modeling pipeline, the Modeling Lead is able to solve technical issues independently.
KEY RESPONSIBILITIES
• Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
• Designs and implements high level conceptual to practical modeling
• Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
• Maintains a positive relationship with all stakeholder departments; attend meetings as needed
• Works within the defined pipeline
• Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
• Completes assigned tasks in a timely manner
QUALIFICATIONS & EXPERIENCE
• Minimum five (5) years of VFX experience modeling photorealistic assets for live-action feature films
• Minimum two (2) years in a leadership role
• Expert in Maya; could teach a class on how to use it and troubleshoot
• Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
• Excellent technical troubleshooting skills and problem-solving abilities
• Demonstrated ability to take a design from ambiguous to full design implementation
• Strong understanding of rigging process and displacement map workflow
• Experience working on creatures, Digi doubles, topology, and blend shapes (preferred)
• Eye for detail and able to QA own work to ensure the highest quality before handing off assets
• Excellent time management and prioritization skills; experience working under tight deadlines
• Strong written and verbal communication skills
• Team player who is able to work independently with minimal supervision
WHAT WE OFFER
Collaboration on elaborate feature film productions (national & international)
Innovative environment and excellent opportunities to further develop your skills
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