
Houdini FX TD
Scanline VFX
Remote, USThis was removed by the employer on 2/14/2022 5:46:00 AM PST
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This is a Full Time Job
Reporting to the Pipeline Development team, the Pipeline Development Team builds tools and frameworks to power artist workflows across all disciplines of VFX.
KEY RESPONSIBILITIES
• Identifies and solves complex, systematic problems in the domain of the tools, nodes graphs, pipeline, and overall workflow development
• Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
• Leverages current technology research and development trends to innovate and advance Scanline VFX's technologies
• Designs, builds, and implements prototypes; debugs, and QA's using common testing platforms with stakeholders
• Maintains and supports created tools and fine-tunes as needed
• Writes technical briefs and documentation
• Partners with the pipeline management team to identify and schedule tasks
• Defines, communicates and enforces development standards across teams and projects
QUALIFICATIONS & EXPERIENCE
• BA in Computer Science, or equivalent industry experience (required)
• Three (2) to five (5) years of experience with VFX, Gaming, or other professional Houdini software usage
• Expert knowledge of Houdini
• Python, PyQt, and HScript scripting abilities
• Excellent problem-solving skills
• Good interpersonal communication skills
• Bash/cshell/Linux knowledge
• Knowledge of render queuing software
• Knowledge of Shotgun or asset management is a plus
• Some knowledge of Maya and Nuke is a plus
• Experience with V-Ray and MAXScript is a plus
• C/C abilities is a plus
BONUS SOFTWARE KNOWLEDGE
• Flowline
• Thinking Particle
• FumeFX
• Krakatoa
• MAXScript