
Houdini Crowd Supervisor
Scanline VFX
Los Angeles, CAThis was removed by the employer on 2/10/2022 4:46:00 PM PST
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This is a Full Time Job
The Houdini Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production
KEY RESPONSIBILITIES
• Collaborates and communicates with supervisors and producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development
• Proposes creative approaches and solutions for any specific shots
• On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production
• Trains of junior artists and Generalists in crowd specific pipeline disciplines
• Supervises motion capture sessions when necessary for show and studio motion libraries
• Develops pipeline tools and workflows for crowds at both show and studio levels
• Collaborates with the departments to and from the crowd department to optimize workflow and pipeline
QUALIFICATIONS & EXPERIENCE
• Bachelor's degree or equivalent experience
• Minimum four (4) years of crowd experience in a feature film production setting
• Experience with Golaem is required
• Maya knowledge is required
• Experience with other Maya based crowd simulation tools preferred (Miarmy, Massive, Houdini)
• Able to work independently with minimal supervision; strong troubleshooting/problem solving ability
• Understanding of all parts of post production pipeline with a focus on Animation/rigging
• MotionBuilder and Max knowledge is a plus
• Python / C experience (desired)