3Ds Max Pipeline Developer
Scanline VFX
Stuttgart, BWThis was removed by the employer on 7/21/2022 11:46:00 AM PST
Not to worry we have many other jobs on the site;
Browse all jobs
Browse the Animation/Graphic Design/Visual FX Category
Search for 3Ds Max Pipeline Developer jobs in Stuttgart-BW
Search all 3Ds Max Pipeline Developer postings
Full Time Job
Scanline VFX is an award-winning visual effects studio, with locations in Vancouver, Montreal, Los Angeles, London, Seoul, Munich, and Stuttgart. Attracting talent from around the world, current work includes Aquaman: The Lost Kingdom, The Flash, and Stanger Things Season 4.
Come and join an innovative and collaborative team and be challenged to do the best work of your career alongside some of the best talent from around the globe.
Reporting to Pipeline Leadership, the 3ds Max Developer identifies and solves complex VFX Pipeline challenges for tools, plug-ins, pipeline, and workflow. The 3ds Max Developer's perspective is high-level and forward-looking. Demonstrated ability to prioritize, partner, and implement new and improved technologies, the 3ds Max Developer has advanced skills with Max, Python and C required for research, development, and mentoring others.
KEY RESPONSIBILITIES
• Identifies and solves complex, systematic problems in the domain of the tools, plug-ins, pipeline, and overall workflow development
• Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
• Leverages current technology research and development trends to innovate and advance ScanlineVFX's technologies
• Designs, builds, and implements pro-types; debugs, and QA's using common testing platforms with stakeholders
• Maintains and supports created tools and fine-tunes as needed
• Writes technical briefs and documentation
• Partners with pipeline management team to identify and schedule tasks
• Defines communicates and enforces coding standards across teams and projects
• Mentors other pipeline team members
QUALIFICATIONS & EXPERIENCE
• A in Computer Science, or similar discipline (required)
• Minimum five (5) years of experience in VFX, Gaming, or other professional Max software development environment
• Demonstrated advanced work experience with Max, MAXScript, C/C , and Python
• Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
• Experience with user interface design in QT/PyQT
• Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
• Experience working with pipelines in Windows
• Experience with meshes, transforms, joints, and dynamic simulations
• Understanding of scheduling, task estimates, and capacity planning
• Strong written and verbal communication skills
WHAT WE OFFER
Collaboration on elaborate feature film productions (national & international)
Innovative environment and excellent opportunities to further develop your skills