
Unreal Engine Technical Artist
Pixomondo
London, ENThis was removed by the employer on 3/13/2025 8:50:00 AM PST
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This is a Full Time Job
What you'll be doing.
• Work collaboratively with other departments to ensure parity between DCC packages and Unreal.
• Profile and optimise scenes to meet the project requirements without sacrificing visual fidelity.
• Develop shaders, tools, particle systems, and modules for the internal library.
• Create world-class photorealistic imagery.
Requirements
• Unreal Engine expertise.
• Passionate about real-time rendering and strives for photorealism.
• Proficiency with Blueprints is a must, a strong grasp of OOP and HLSL is helpful.
• Strong intuition with linear algebra and trigonometry.
• At least 2 years of experience in the industry working with Unreal Engine.
• Knowledge of Maya with a core understanding of the inner workings of the tool.
• An understanding of Houdini is very valuable
• Excellent communication skills.
• Solid organisation skills with adherence to file structures, naming conventions, and other established protocols.
• Comfortable with version control and CI.
• Independent, adaptable, and able to effectively meet deadlines.
• Portfolio/website demonstrating technical artistic ability that includes Unreal / Unity based work.
• Familiarity with motion capture, virtual production, camera tracking, Virtual reality, and augmented reality is a big plus.