Senior Lighting Artist
Pixomondo
Vancouver, BCThis was removed by the employer on 6/23/2023 2:50:00 PM PST
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Full Time Job
PXO creates industry-leading Virtual Production and Visual Effects for premium film and episodic content.With over 20 awards and nominations, PXO, a Sony Pictures Entertainment company, is a trusted partner for storytellers and showrunners worldwide. The company has been creating iconic work since 2001 from Martin Scorsese's Academy Award winning Hugo and HBO's Emmy winning Game of Thrones, House of the Dragon, through to Amazon's The Boys, Marvel's Ant-man and the Wasp: Quantumania and many more.
In Virtual Production, PXO helps clients to realize their creative vision, from production through to post-production. Using interactive technology and proprietary software and solutions, PXO brings ideas to life by virtually immersing filmmakers in the worlds they imagined, throughout every stage of the creative process. The company's latest LED volume work includes House of the Dragon, Star Trek: Discovery and Star Trek: Strange New Worlds and Netflix's upcoming Avatar: The Last Airbender.
PXO has seven studios and three LED volumes in the US, UK, Germany and Canada.
We are currently hiring Senior Lighting Artist for our Vancouver studio.
Key Responsibilities include:
• Create and design lighting for complex scenes.
• Look development of assets, environments, and FX elements.
• Work with supervisors, leads, and compositing team to ensure all elements reach the desired look and delivery.
• Ability to self-troubleshoot renders.
• Pre-composite shots in Nuke.
• Sustain great team dynamics.
• Maintain shot quotas set by production and leads.
• Key-Lighting and templated shots for propagations and sequences (Senior)
• Ability to identify problematic shots that may affect delivery schedules and communicate concerns to leads and supervisors.
• Ensure shot continuity.
Qualifications
Include:
• 5 years of Lighting experience in visual effects
• Strong Knowledge of Maya, Arnold, and Nuke
• Strong understanding of rendering methods (Render Setup) & shading models
• Previous experience performing Look Development tasks
• Experience of photo-real lighting
• Good communication & interpersonal skills
• Ability to work within a strong team environment
• Experience with Shotgun an asset
• Be comfortable with a Windows/Linux OS environment
• Experience with Houdini (Solaris) a plus!
• Unreal Engine experience a plus!
This role provides opportunity to work Hybrid.