
Realtime Shading Artist
Pixomondo
Stuttgart, BWThis was removed by the employer on 3/16/2016 10:50:00 AM PST
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This is a Full Time Job
Position Requirements:
• 3 years experience in Unity3D or Unreal engine
• Excellent knowledge of realtime shaders and realtime lighting
• Experience with VR projects is a plus
• Knowledge of 3D Studio Max and V-Ray is a plus
• Excellent attention to detail
• Good organization and communication skills
• Ability to work under tight deadlines
• Good interpersonal skills
• Ability to work in a strong team environment
Duties & Responsibilities:
You will be responsible for optimizing our realtime applications so they meet our high standards of quality for any visuals we create.
You will also help streamline the process of bringing data from linear to realtime graphics and setting up standardized workflows for this.