Technical Director, Character Shading
Pixar Animation Studios
Emeryville, CAThis was removed by the employer on 9/1/2022 5:52:00 PM PST
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Full Time Job
Job Summary:
A Characters Shading Technical Director is responsible for working with Art Designers and Lighters to realize a character in digital form. This includes coloring, texturing and the authoring of material responses for the character's 3D geometry and the delivery of a well-designed set of lighting and rendering controls.
RESPONSIBILITIES:
• Develops and implements texture, color, and material properties of characters, garments, and props
• Develops shaders using a wide range of techniques and resources, including 2D / 3D texture painting, procedural signals, reuse and modification of existing shading functions, and the creation of original algorithmic work
• Maintains asset stability for downstream departments
• Works closely with production designers and directors to iterate on the desired look
• Work may be expressed as drawings, paintings, photographics and motion picture references and/or actual reference objects or location
• May be asked to paint textures in programs like Adobe Photoshop or The Foundry's Mari
• Projects may also include technical development such as implementing procedurals in the Renderman shading language, writing Renderman DSOs and other graphics functionality, and optimizing existing pipelines and assets