
Software Architect (Gaming Platform)
Paramount
Warsaw, MZNot to worry — we have many other great jobs on the site:
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This is a Full Time Job
#WeAreParamount on a mission to unleash the power of content… you in?
We’ve got the brands, we’ve got the stars, we’ve got the power to achieve our mission to entertain the planet – now all we’re missing is… YOU! Becoming a part of Paramount means joining a team of passionate people who not only recognize the power of content but also enjoy a touch of fun and uniqueness. Together, we co-create moments that matter – both for our audiences and our employees – and aim to leave a positive mark on culture.
Apply to join our new platform initiative and take ownership of building a centralized performance testing automation platform for games development. In this role, you will collaborate with developers, designers, and QA teams to design and deliver a unified system that aggregates performance data from multiple game engines, processes results, and clearly highlights performance issues.
You will play a key role in defining the software architecture, database schemas, and overall system experience, while helping to track and visualize optimization progress over time. As this is a brand-new platform with no prior internal equivalent, you’ll have a unique opportunity to shape its foundations and influence how performance testing is approached across our game development teams.
What will you do:
• Lead architecture and evolution of frontend & backend services, integrations and data flow for a platform supporting gaming department,
• Drive system design reviews and enforce coding standards,
• Evaluate and recommend technologies, frameworks, and tools,
• Ensure performance, scalability, reliability, availability, and security of the platform,
• Identify technical risks, dependencies, and trade-offs early in the development lifecycle,
• Create and maintain architecture documentation, diagrams, and technical roadmaps
• Stay hands-on by contributing to application development when needed,
• Collaborate closely with Product Owners, Software Engineers, Game Developers, DevOps and UI/UX designers,
• Mentor engineers and propagate best practices across teams.
We are looking for Engineer that:
• Is self-reliant and can take responsibility for future deliverables,
• Values collaboration, knowledge sharing, and contributing to the team's overall effectiveness,
• Stays up to date with modern technologies,
• Wants to actively participate in product and technical decision making,
• Understands DevOps practices and infrastructure automation,
• Enjoys working in a team,
• Easily and openly communicates in English,
• Bonus: has experience with platforms and tools used in gaming industry.
And on the technical side, we need:
• 8 years of experience in software development,
• 2 years in a similar role making architectural decisions,
• Proven experience building and scaling platform-level products,
• Strong understanding of C4 model (or similar architecture frameworks),
• Proficiency in coding in at least one programming language (preferred: Kotlin, Java, JavaScript, Python, C++/C#),
• Good understanding of cloud platforms, version control, automation, monitoring, analytics, containerization, distributed systems & scalability.