Crowds Artist
NBCUniversal
Glendale, CAThis is a Full Time Job
Responsibilities: “What would you say you do here?”
• Create an appealing performance for crowd characters from key framed cycles or motion capture data, using Crowd simulation software and motion editing tools.
• Help develop and test what features and tools are required to craft desired performances.
• Organize and present your work to relevant approvers and address notes accurately.
• Help identify and solve problems in simulations, cycles, and renders.
• Works well within a team and fosters a good working atmosphere.
Qualifications
Basic Qualifications
“What do I need to have in order to do this job?”
• Experience working with crowd simulation software like Houdini, Golaem, or Massive
• Experience composing character elements in scenes and performing to camera
• Experience working in a Linux production environment
• Interested candidate must submit a resume/CV through the link below to be considered
• Willingness to work overtime, and on weekends with short notice
• Must provide a reel/portfolio of work examples -- if available, include a web address when you submit your resume
Desired Qualifications
“What can I offer?”
• Proven experience working with crowds
• Knowledge of software packages like Houdini, Motion Builder or Maya
• Experience working with cycle animation, character animation, and/or motion capture
• Scripting in languages like Python or VEX
• Experience working with a USD based pipeline
Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of three days per week.
Salary Range: $78,312 - $110,000
.
Salary/Benefits
$78,312.00
- 110,000.00
per year