
Senior VFX Artist
MSG Entertainment
Burbank, CAThis was removed by the employer on 9/9/2024 12:41:00 PM PST
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This is a Full Time Job
As a Senior VFX Art Specialist at Sphere Studios you develop entertainment that’s equal
parts video game, amusement park ride, and spectacle. Your target platform is The Sphere – a
massive 16K 4D theater with beam-formed audio – and the mobile phones of our guests . You build
from specifications and team objectives and iterate to eventual production-quality deliverables. You’re part of a veteran cross-functional team, learning from each other every day. As an ideal candidate you bring a solid artistic foundation in 3D art and a broad range of skills including gameplay , props and real-time and standard productionart pipelines . You have a passion for gaming and can create immersive, exciting work.
What will you do?
• Create photo-real particle systems for game environment.
• Work closely with the Creative Director and others to maintain stunning visual style and quality to bring levels and features to life
• Design and simulate realistic fire, smoke, explosions, debris, clouds, energy, etc. that meet all technical and aesthetic standards for the project
• Author real-time particle effects for the destruction of buildings, vehicles, natural environments, and everything in between
• Set dress levels with ambient atmospheric effects that produce spectacular photo-realistic game moments
• Create textures and/or meshes to use in particle effects with various 2D and 3D applications including flipbooks
• Ensure industry leading quality and artistic fidelity for photo-real effects
• Promote and enforce structure, such as naming conventions and documentation
• Provide in-depth research, reference material, and develop conceptual ideas from scratch
• This role is part of a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team
• Must be passionate for games
What do you need to succeed?
• Minimum of 4 years in full-cycle AAA game development
• Highly proficient with the Unreal Engine including Niagara and the material editor
• Ability to simulate realistic fire, smoke, explosions, debris, clouds, etc. that meet all technical and aesthetic standards for the project
• Passion for fluid dynamics pushing fidelity and refining techniques as technology changes
• Excellent texture and flipbook creation skills
• Aware of memory and technical constraints while working, and can balance visual quality with performance
Desired Skills:
• Experience with simulation and VFX software like FumeFX, Houdini, Embergen, Fluid Ninja, Maya, Max, etc.
• Demonstrate a strong eye for timing, weight, realism, color, volume, energy, and other particle aesthetics
• Strong collaborative skills and interpersonal skills
• Ability to act effectively in a dynamic development environment
• Capable of working on own initiative, identify problems and offer practical solutions
• Ability to interpret and transform abstract ideas and concepts into compelling work
• Modeling and animation experience
Special Requirements
• Cover Letter (optional)
• Portfolio demonstrating relevant skills.
• Only digital artwork submissions such a website, blog, or online album will be accepted.
#LI-Hybrid
Pay Range
$96,000 — $160,000 USD