
Senior 3D Character Modeler- Marvel Studios Animation
Marvel Studios
Burbank, CAThis was removed by the employer on 9/9/2022 11:52:00 AM PST
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This is a Full Time Job
Marvel Studios has created one of the most powerful brands by bringing memorable, life-changing storytelling to the World through incredible characters like Iron Man, Captain America, Thor, Captain Marvel, and Black Panther. The Marvel Cinematic Universe multi-film franchises have redefined the genre by building a universe filled with creativity, innovation and collaboration. At Marvel Studios, you will be part of a team that helps propel our legacy into the future with a vision as far-reaching as our characters, worlds and stories.
Marvel Studios Animation is hiring.
This is an IATSE 839 position covered by a collective bargaining agreement.
Marvel Studios Animation has an exciting opportunity for Senior Character Modelers to join the team on an episodic series.
As a Modeler at our studio, you will build complex 3D models including organic characters and prop models. You'll work with a team of artists, including Visual Development Artists and Character TDs to interpret designs, and build and refine models for production.
Responsibilities:
• Character modelers work with polygonal topologies to create highly-stylized and appealing characters with their associated props.
• Collaborate with downstream departments to meet their technical needs.
• Address direction and feedback from Supervisors, Art Directors, and Directors
• Will be doing work converting Zbrush models into Maya pipeline as well as creating models from scratch
Basic Qualifications:
• Need to be expert in Maya and Zbrush
• Experience creating complex character models
• Demonstrates ability to learn new toolsets
• Stays aware of new modeling tools and industry standards for modeling
• Ability to translate 2d artwork to 3d models/sculpts
• Knowledge of facial blend shape targets
• Collaborative mindset in working with and addressing feedback as well as direction from Model Supervisor and Art Director
• Ability to work well in teams consisting of rigging, animation and character design
• Proven ability to be detail oriented and to work efficiently within a production environment
• Strong problem solving skills
Preferred Qualifications:
• Strong knowledge of related field such as anatomy
• Experience with traditional sculpting
• Experience with character rigging
• Experience with texture/shading
• Scripting (Python) background
-Ability to model BG elements a plus
When applying, please include a resume and reel breakdown with your online profile. When applicable, wireframes, close up of rotating heads, and 2D reference art should be shown.?
Required Education
• Bachelor's degree or equivalent experience
Animation, VFX, or Video Game industry experience modeling preferred