Software Engineer - Unreal Engine
Mainframe Studios
Vancouver, BCThis was removed by the employer on 11/4/2020 11:39:00 AM PST
Not to worry we have many other jobs on the site;
Browse all jobs
Browse the IS/IT Category
Search for Software Engineer - Unreal Engine jobs in Vancouver-BC
Search all Software Engineer - Unreal Engine postings
Full Time Job
WE WANT YOU (and your mad skills)!
We have an exciting opportunity for a Software Engineer - Unreal Engine to join the team! Under the guidance of the Pipeline Supervisors, Senior Gaming Engine Pipeline TD and VP Information Technology and Pipeline, the Software Engineer - Unreal Engine provides technical production support and enhancement of the game engine pipeline using Unreal Engine through the creation and/or augmentation of tools and scripts.
Responsibilities and Duties
• Devises and innovates methods of working through the development and maintenance of animation pipeline based on the Unreal Engine.
• Creates plugins and scripts allowing for automation of specific tasks.
• Maintains accurate documentation for all coding development and follows studio protocol.
• Coordinates with technical support staff, Technical Animators and Render Wranglers. Provides additional technical support and training to production teams as needed.
• Crafts innovative workflow tools to facilitate and expedite production.
• Interprets and implements notes and feedback in a timely and qualitatively acceptable way.
• Interacts with IT staff with respect to operating, file and network systems issues.
• Attends regular departmental meetings.
• Read relevant journals and technical articles within academia/industry to keep current on new research and competitor developments.
• Delivers assignments per project's schedule.
• Adheres to digital file management protocols.
• Aligns and engages with the values of Mainframe: a culture of community, connectivity, creativity and collaboration.
• Interacts respectfully and professionally with colleagues, other staff members, partners and clients.
Qualifications and Skills
• Demonstrable production knowledge of C/C++ is required; knowledge of Python is required.
• Degree/Diploma in Computer Science, Mathematics, Physics or related disciplines is required.
• 3-4 years of experience working in a professional environment within their discipline.
• Solid knowledge of CG Animation and/or Visual Effects.
• Previous experience with development and support of gaming/animation pipelines is required.
• Demonstrable production knowledge of C/C++ is required; knowledge of Python is required.
• Production knowledge of the Unreal Engine, including its API is required.
• Demonstrable knowledge of Windows programming is required.
• Production experience with revisions control systems such as Subversion, git, or Perforce is an asset.
• Working knowledge of Realtime Rendering Pipeline and shading language (HLSL and or OpenGL) is an asset.
• Working knowledge of project tracking/management systems and database-driven asset management systems is an asset.
• Working knowledge of Shotgun project management system, including its API is an asset.
• Experience with Windows/UNIX shell scripting is an asset.
• Experience with MySQL and/or Postgres Databases is an asset.
• Acquires and maintains up-to-date knowledge in the relevant fields.
• Ability to communicate and/or demonstrate ideas clearly and concisely.
• Practices attentive and active listening. Incorporates feedback and direction received from Pipeline Supervisor.
• Open to and encourages feedback and new initiatives.
• Adaptable to change, he/she can alter course of action quickly per production needs.
• Highly motivated, pro-active, solid work ethic and positive attitude.
• Makes decisions in a timely manner. Accepts accountability for own actions.
• Efficient and detail oriented. Ability to deliver assignments on time and meet set objectives.
• Strong problem-solving skills and ability to work collaboratively.
--
Mainframe Studios is an Equal Opportunity Employer, which means we will not discriminate against any individual based on race, colour, sex, national origin, age, religion, marital status, sexual orientation, gender identity, gender expression, military or veteran status, disability, or any factors prohibited by applicable law. This policy applies to every aspect of employment at Mainframe Studios, including recruitment, hiring, training, advancement, and termination. We celebrate diversity and are committed to creating an inclusive environment for all employees and partners.