Ilmxlab Senior Rendering / Graphics Engineer - Mobile
Lucasfilm EntertainmentSan Francisco, CA
Full Time Job
Position at ILMxLAB
ILMxLAB is looking for a Senior Rendering/Graphics Engineer to expand and enhance creative storytelling in the Star Wars universe through real-time rendering of film-quality imagery.
As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering, deliver tools and technology that empower storytellers, and collaborate with our sister company, Industrial Light & Magic, to leverage existing knowledge and solutions. You will set new bars for what can be achieved with real-time rendering.
What You’ll Do
• Partner with ILMxLAB production teams, department stakeholders, and individual developers, designers, and artists to provide feedback and create clear and estimable technical designs.
• Provide creative, tested, and high-quality technical implementations that meet design and art requirements.
• Provide deep domain expertise in the area of rendering on mobile platforms.
• Maintain awareness of how technical implementation affects performance and memory footprint on mobile platforms.
• Seek to increase design and art departmental efficiency through tooling or workflow enhancements.
• Contribute to core studio mobile technologies in an architecturally sound way to ensure consistency in development efforts across multiple projects.
• Plan and manage tasks and schedules effectively.
• Partner with other engineers to form a highly productive team.
What We’re Looking For
• Passion for the craft of mobile development, particularly mobile VR
• Excellent 3D math skills (linear algebra, vector math)
• Strong graphics background with the ability to demonstrate knowledge in the following rendering areas: lighting, shadows, mesh processing, low-level graphics APIs, animation/deformation, particles and FX simulation, shaders
• Understanding of 3D scene construction, the graphics pipeline, and graphics debugging on mobile platforms
• Strong experience with identifying GPU bottlenecks (profiling) and implementing practical strategies for removing or mitigating those bottlenecks (optimization)
• Experience writing rendering code within modern game engines
• Strong knowledge of C/C programming, best practices, architectural considerations
• Communicate well with non-technical partners from other disciplines, such as artists, designers, and producers
• Strong debugging skills, including graphics debugging and mobile platform debugging tools
• Expertise in parallel programming, resource management, and GPU considerations specific to mobile platforms
• Deep experience of one or more of industry standard graphics APIs for mobile rendering (Vulkan, OpenGL, Metal)
• Deep experience in shader languages (HLSL/GLSL/Cg/OSL)
• Self-motivated individual with excellent problem solving skills
• Education: Bachelor’s Degree in Computer Science, Engineering, or Scientific discipline
• Bonus points for:
• At least 5 years of prior experience of coding in the role of Graphics Engineer for mobile development
• Experience with art-related tools such as Photoshop, 3DS Max, Maya, ZBrush
• Experience with Unreal Engine 4 and UE4 mobile development
• Experience in mobile VR rendering, particularly on the Oculus Quest platform
• Experience developing Android applications, knowledgeable with the Android development toolchain
• Experience in embedded systems, especially console development
• Education: advanced degree preferred
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
The pioneering spirit that inspired storytellers and technical artists to improvise, innovate and imagine a galaxy far, far away is built into the DNA of ILMxLAB – the new laboratory for immersive entertainment. The combined talents of Lucasfilm, Industrial Light & Magic and Skywalker Sound are reinventing the way stories are told and experienced, connecting artists with their audiences like never before.
About The Walt Disney Company:
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise with the following business segments: media networks, parks and resorts, studio entertainment, consumer products and interactive media. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney's stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call ILMxLAB.
Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or protected veteran status or any other basis prohibited by federal, state or local law. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.