Software Engineer Characters Crowds Jobs
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... of stories and actions. Knowledge of applicable software packages including Unreal Engine 5.x is desired, with ... knowledge required. Experience with motion capture and virtual camera technologies is a plus. Strong knowledge of ... background geometry. Creates basic blocking for all characters, props, along with temp elements such as ...
... of stories and actions. Knowledge of applicable software packages including Unreal Engine 5.x is desired, with ... knowledge required. Experience with motion capture and virtual camera technologies is a plus. Strong knowledge of ... background geometry. Creates basic blocking for all characters, props, along with temp elements such as ...
... into visual storytelling. • Proficient in industry-standard software such as Maya, Houdini, ZBrush, and ... environment. • Solid understanding of generic simulation engines. • Experience using Shotgrid beneficial. Responsibilities • ... skills to the creation of realistic and captivating characters and creatures. If you have a passion for ...
4. Dialogue Performance Director - (Job) - Innoverity - Remote, US [Job] [Remote/Virtual]
... . What this role is NOT Not a software engineering role Not a sound design Not an ML ... role Not a localization project management/vendor management role If your background is mainly PM/ops ... /localization creative QC experience. Experience building character voices across episodes (continuity mindset) . Salary ...
... : • Experience with Massive or Houdini crowd software • C++ • Basic proficiency in another discipline - ... . The Creature Technical Director rigs and envelops characters from heroes to background creatures, vehicles and props ... run flesh-surface, hair, rigid sim, crowd, and/or cloth simulations. What You'll ...
... experience with project management and team capacity tracking software. • Open mind regarding the thoughtful integration of ... . • A deep understanding of the Unreal Engine and BP system. • Extensive experience using dynamic ... take ownership of art pipelines and workflows including character rigging, lighting & rendering, asset creation, ...
... Houdini, Maya, 3DS Max or other software, and the ability to write expressions • C++ ... work • Bachelor's degree in computer science, engineering or computer graphics • Demo reel required • Ability ... setting-up and wrangle heavy particle effects and enormous crowd shots • Excellent pipeline scripting ability • Solid compositing ...
... or studio directories implementing new, innovative approaches • Utilize other graphics software, such as Adobe Photoshop, Adobe After-Effects, Adobe Illustrator, and ... ESPN on-air product. Responsibilities: • Primarily utilize Vizrt, Unreal Engine, or HTML in the process of graphics creation, development, and ...
... , troubleshoot and repair electronic equipment to a component (hardware/software) level. • Work collaboratively in the design, construction and execution ... station engineering projects and initiatives. • Perform station operations roles on an as-needed basis, including TOC, field and studio operations support. • ...
... balance, and staging • Proficiency in Presto, Maya or equivalent software required Preferred Qualifications • Background in traditional hand-drawn, computer, or stop-motion ... internal CG Character Animator Walt Disney Animation Studios Burbank, CA Last Updated: January 19, 2026 More from this Employer more jobs like ...