Shot Finaling Artist Jobs in Vancouver BC
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9 jobs found.
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Skydance
Location: Madrid, ES
Nov 2, 2026
Full Time JobAs a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.
Responsibiities
• Has strong experience in Facial deformation.
• Has strong experience sculpting expressions.
• Develops …
Sony Imageworks
Market: Null Location: Montréal, QC, CA
Oct 19, 2026
Full Time Job
Project based, Full Time
Language in work environment - Excellent communication skills in both French and English to deal with global aspects of business
Summary:
This position works to create final look developed assets and lighting setups for distribution into the production pipeline. He or she will be required to write and/or modify custom Renderman shaders, define standard render passes, a…
Sony Imageworks
Location: Vancouver, BC, CA
Oct 12, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Sony Imageworks Vancouver is seeking Layout Artists (Final & Rough)!
Translates storyboards, sketches and verbal instructions into 3D sequence of shots. Determines camera composition, angles and movement. Establishes set and background geometry. Creates basic blocking for all characte…
Skydance
Location: Madrid, ES
Oct 13, 2026
Full Time JobAs a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.
Responsibiities
• Has strong experience in facial deformation but also experience in body rigging.
• Has strong experience scu…
Framestore
Market: Los Angeles Location: Los Angeles, CA
Oct 19, 2026
Freelance JobFramestore Integrated Advertising are always on the look-out for exceptional talent to join our award winning team. If you are a freelancer who would be interested in being kept on our books for future freelancing opportunities with our team then please submit your details to us - we would love to hear from you!
Our freelance opportunities will always be live on the website and we will get in tou…
Framestore
Location: London, EN, GB
Oct 12, 2026
Full Time JobAbout the role
This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline. As part of our Visual Development team, you'll bridge the gap between initial concepting and final VFX execution.
With Blender as your primary tool, you'll move fluidly between modelling, look development, lighting and rendering …
Framestore
Location: Montreal, QC, CA
Oct 12, 2026
Full Time JobAbout the role
This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline. As part of our Visual Development team, you'll bridge the gap between initial concepting and final VFX execution.
With Blender as your primary tool, you'll move fluidly between modelling, look development, lighting and rendering …
Stage 31 AFX
Market: Los Angeles Location: Burbank, CA
Oct 30, 2026
Full Time JobThe Creative Director is the creative authority of Stage 31 AFX, Warner Bros. Discovery's internal AI-centered VFX facility, reporting to the Facility Managing Director. The Creative Director faces directors, showrunners, and studio-side VFX supervisors, sets the creative and technical approach for every package the facility takes on, and internally approves every frame before it is presented to a…
Framestore
Location: London, EN, GB
Oct 19, 2026
Full Time JobCreature FX Artists are responsible for providing a wide variety of dynamic simulations for character-based work, including clothing, hair, muscle, skin, as well as any post simulation sculpting and finalling.
Creature FX Artists will be expected to carry out the following responsibilities:
• Create simulation rigs for characters and creatures.
• Execute shots using simulation rigs and deliver fi…