Rigging Development TD Jobs in Vancouver BC
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More than 2 results found containing all search terms. More than 998 results found containing some search terms.
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... pipeline, which consists of: - Character rigging - Character animation - Simulation - Props - Layout ... Position Overview: The role involves creating, developing, and refining all technical aspects of the Maya ... internal Pipeline TD Sony Imageworks Vancouver, BC Last Updated: October 27, 2025 More from ...
... efficient animation pipeline consisting of: - Character rigging - Character animation - Simulation - Props - Layout ... increases as applicable Responsibilities: • Creates, develops and refines all technical aspects of the Maya animation ... internal Experienced Pipeline TD Sony Imageworks Vancouver, BC Last Updated: October 27, 2025 More ...
... Responsibilities • Maintain the Houdini Environment workflow and develop tools with department HoDs and Pipeline • Identify strengths ... This is a Full Time Job The Environment TD is responsible for providing technical support to maintain and ... internal Environment Technical Director Eyeline Vancouver, BC Posted: October 24, 2025 More from this ...
... Overview: The role involves creating 3D character rigs and animation interface controls for skeletal motion systems and ... interface controls. • Write utility scripts and develop core software tools to streamline the character setup process ... internal Rigger Sony Imageworks Vancouver, BC Last Updated: October 27, 2025 More from this ...
... build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using ... internal Senior Software Engineer - Maya Pipeline Developer Eyeline Vancouver, BC Posted: October 25, ... More from this Employer more jobs like this MEMBER INSIGHTS calendar_today Days: • • • lock visibility ...
... work alongside other asset departments (Model, Rig, Character FX, Look Development) to create ... apply photoreal and/or stylised textures. • Design organic and hard surface textures in order to ... internal Texture Artist Sony Imageworks Vancouver, BC Last Updated: October 27, 2025 More from ...
... scripts and software code that streamlines the simulation development process. • Accountable for meeting schedules and show ... Full Time Job Job Description: Character FX TDs at Sony Imageworks Vancouver Project Type: Project based ... internal Character FX Artist Sony Imageworks Vancouver, BC Last Updated: October 27, 2025 More ...
... post-production pipeline with a focus on Animation/rigging • MotionBuilder and Max knowledge is a plus • ... problem solve if any issues for feature film development • Propose creative approaches and solutions for any specific ... internal Crowd Supervisor Eyeline Vancouver, BC Posted: October 24, 2025 More from this Employer ...
... work alongside other asset departments (Model, Rig, Character FX, Look Development) to create ... apply photoreal and/or stylised textures. • Design organic and hard surface textures in order to ... internal Experienced Texture Artist Sony Imageworks Vancouver, BC Last Updated: October 27, 2025 More ...
... , and the Dev group in the ongoing development of DMP tools, pipelines and workflows for both ... the Head of Environments, the departmental Workflow TD, and the Dev group in the ongoing development ... internal Matte Painting Supervisor Sony Imageworks Vancouver, BC Posted: September 29, 2025 More from ...