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Rigger Jobs in Vancouver BC

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7 jobs found.
Newest First / Best Match
1.  Senior Rigger
Eyeline
Location: Hyderabad, TS, IN
Mar 16, 2026
Full Time JobThe Senior Rigger designs, develops, tests, troubleshoots, maintains, and implements rigs for all aspects for VFX shows.
2.  Lead Rigger
Eyeline
Location: Seoul, KG, KR
Mar 16, 2026
Full Time JobAs a Lead Rigger, you will design, develop, test, troubleshoot, maintain, and implement rigs for all aspects for VFX shows.
3.  Lead Rigger
Eyeline
Location: Seoul, KG, KR
Mar 16, 2026
Full Time JobThe Senior/Lead Rigger designs, develops, tests, troubleshoots, maintains, and implements rigs for all aspects for VFX shows.
4.  3D Character Rigger
Sony Imageworks
Location: Vancouver, BC, CA
Mar 16, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1 Project based, Full Time Language in work environment - English Sony Imageworks Vancouver is seeking Riggers!
5.  3D Character Rigger
Sony Imageworks
Location: Vancouver, BC, CA
Mar 16, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1 Project based, Full Time Language in work environment - English Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Successful candidates must be knowledgeable in writing utility scripts ...
6.  Creature Technical Director
Industrial Light & Magic
Market: Bay Area Location: San Francisco, CA
Mar 16, 2026
Full Time JobWhat You'll Do • Provide rigging and enveloping in Maya for various vehicles, characters, and creatures • Run cloth, hair, rigid body, crowd, or muscle simulations • Troubleshoot creature pipeline issues for artists in other disciplines • Script utilities/tools/plug-ins in Maya • Participate in reviews, dailies, and department meetings as requ...
7.  Senior Rigging Artist
Skydance
Location: Madrid, MD, ES
Apr 6, 2026
Full Time JobAs a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.
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