Research and Development Engineer Usd Jobs in Vancouver BC
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... for film production. Your work will bridge research and the creative pipeline, requiring you to apply ... Translate artistic intent into executable technical solutions, developing logic and parameters that enable artists to generate photorealistic ... from prompts, sketches, or scene inputs • Design intuitive interfaces and toolsets that empower non-technical artists ...
... collaborate with VFX, Visual Pioneering, and Research teams to translate creative and technical needs into clear ... and manage visual effects. You'll coordinate the development and deployment of robust ML-based solutions, ensuring projects ... delivery • Translate creative, research, and engineering goals into structured plans with defined scope, milestones ...
... Vancouver is seeking Pipeline TDs! Creates, develops, and refines all technical aspects of the animation ... and VFX productions. Extra Qualifications: Unreal Engine: Understanding of Unreal scene management, sequencer-based operations ... data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. ...
... Language in work environment - English Creates, develops, and refines all technical aspects of the animation ... and VFX productions. Extra Qualifications: Unreal Engine: Understanding of Unreal scene management, sequencer-based operations ... data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. ...
... working with our cutting-edge generative models, conducting research, experimenting, and refining your creations to manifest ... and composition • Proven expertise in creating and developing visual assets using machine learning techniques to enhance and ... Loras, Embeddings • Comprehensive understanding of prompt engineering in the context of Generative Machine Learning frameworks such ...
... overview: We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds ... internal Houdini Simulation Technical Engineer Sony Imageworks Vancouver, BC Last Updated: March 16, 2026 ... from this Employer more jobs like this Simulation (Houdini) - Technical Engineer 658 Homer Street. ...
... Employer more jobs like this The 2D pipeline developer works and supports the 2D pipeline team, artists ... internal Senior Software Engineer, Nuke Eyeline Vancouver, BC Last Updated: March 16, 2026 ... from this Employer more jobs like this The 2D pipeline developer works and supports the 2D pipeline team ...
... and pipelines that drive these processes. By developing and modifying python tools and scripts throughout the course ... , technical direction, software development, systems engineering, and artist roles. This position provides a ... internal Production Services Technician Sony Imageworks Vancouver, BC Last Updated: March 16, 2026 More ...
... shots, sequence, production and internal team development • Create digital crowd behaviors and simulations to achieve ... is a plus • Experience working with a USD based pipeline is a plus • Familiarity with scripting ... Visual Effects (VFX) Crowd Artist Eyeline Vancouver, BC Last Updated: March 16, 2026 ...
... Skills and Qualifications: • Experience with Unreal Engine, Maya, and shot-based workflows. • Understanding ... , and shot tracking. • Familiarity with USD workflows and structured scene builds • Ability to troubleshoot ... internal Scene Assembly Artist Sony Imageworks Vancouver, BC Posted: February 23, 2026 More from ...