Maya Pipeline Tdcouver Jobs
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... internal Senior Software Engineer - Maya Pipeline Developer Eyeline Vancouver, BC Last Updated: December 1, 2025 More from this Employer more jobs ... this MEMBER INSIGHTS schedule First posted: • • • calendar_today Days: • • • lock visibility • • • views lock assignment_turned_in • • ...
... inner workings of complex systems • Basic DCC familiarity with Houdini, Maya • Experience with PyQt or PySide preferred • Understanding of Color Science is ... ? (Video) This is a Full Time Job The 2D pipeline developer works and supports the 2D pipeline team, artists and supervisors to ...
... in industry-standard software (e.g., Adobe Photoshop, Nuke, Maya) for both 2D and 2.5D matte painting • Strong understanding of perspective ... of both 2D and 3D matte paintings into the overall visual effects pipeline. Key Responsibilities • Lead and mentor the matte painting team, fostering ...
... setting • Experience with Houdini and/or Golaem is required • Maya knowledge is required • Experience with other Maya-based crowd simulation tools preferred ( ... producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development • Propose creative ...
... envelops characters from heroes to background creatures, vehicles and props in Maya. The Creature Technical Director is able to wrangle rigging and creature pipeline ... proficiently under the direction and guidance of their supervisors; and has the ability to run flesh-surface, hair, rigid sim, crowd, and ...
... VFX experience modeling photorealistic assets for live-action feature films • Expert in Maya; could teach a class on how to use it and troubleshoot • ... accuracy, detail, and function. Working with the in-house modeling pipeline, you will need to solve technical issues independently. Key Responsibilities • ...
... VFX experience modeling photorealistic assets for live-action feature films • Expert in Maya; could teach a class on how to use it and troubleshoot • ... accuracy, detail, and function. Working with the in-house modeling pipeline, the Modeler is able to solve technical issues independently. Key Responsibilities ...
... VFX production pipeline and proficiency with industry-standard software (e.g., Maya, Houdini, Nuke, Unreal Engine, Photoshop) . Demonstrated ability ... enhance artist skills across Eyeline's use of industry-standard third-party software and proprietary pipeline tools. By working closely with our artist community, you will assess ...
... • Experience programming with one or more of the following software: Maya, Houdini, Nuke, and Mari • Experience with Post and Preproduction ... internal Technical Director for Animation Pipeline Skydance Santa Monica, CA Last Updated: December 1, 2025 More from this Employer more jobs like ...
... Build/design advanced characters, creatures, vehicles and props in Maya using in-house tools and pipeline. • Mentor other members of the rigging ... . • Contribute/develop tools, rig-modules, workflow and plugins for the Rigging department. Qualifications • Bachelor's Degree/Diploma in art and ...