Matchmove Artistcouver Jobs
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... sequence continuity, and presentation as part of the VFX pipeline. Utilizing assets from the modeling department and/or camera track from the matchmove department, you will create a rough pass of the shot as a whole as well as package necessary components for use in later departments ...
... sequence continuity, and presentation as part of the VFX pipeline. Utilizing assets from the modeling department and/or camera track from the matchmove department, you will create a rough pass of the shot as a whole as well as package necessary components for use in later departments ...
... the VFX pipeline for feature film and/or high-level television. Utilizing assets from the modeling department and/or camera track from the matchmove department, they create a rough pass of the shot as a whole as well as packages necessary components for use in later departments. ...
... the VFX pipeline for feature film and/or high-level television. Utilizing assets from the modeling department and/or camera track from the matchmove department, they create a rough pass of the shot as a whole as well as packages necessary components for use in later departments. ...
... Job The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users ...