Look Development Shading Artist Jobs
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8 jobs found.
Newest First / Best Match
Industrial Light & Magic
Location: London, EN, GB
Apr 13, 2026
Full Time Job
Position Summary
We are looking for Look Development Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that defines ILM.
The Look Development TD is responsible for producing high-quality lookdev and shading for our CG assets, needing only initial direction and guidance from their Lead or Supervisor.
What You'll Do:
• Design and …
Eyeline
Location: Hyderabad, TS, IN
Apr 13, 2026
Full Time JobThe Lead Surfacing Artist collaborates with the show side supervision team to help maintain and schedule tasks and assignments while ensuring the artists stay on track and delivers photo-real textures for hard surface and organic models, environments, and hero creature work.
Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail n…
Eyeline
Location: Seoul, KR
Mar 16, 2026
Full Time JobThe Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work, and character work.
Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Assemble the textures into a shading network and tweak its lookdev to a…
Eyeline
Location: Hyderabad, TS, IN
Mar 16, 2026
Full Time JobThe Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work, and character work.
Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Assemble the textures into a shading network and tweak its lookdev to a…
Eyeline
Location: Hyderabad, TS, IN
Mar 16, 2026
Full Time JobThe Surfacing/ Lookdev Supervisor is responsible for the artistic and technical quality of all textures / surfaces for the production. In this role, you will be responsible for establishing workflows, managing the Surfacing / Lookdev team, and training artists. In addition, you will collaborate with other Supervisors and Directors on the production to ensure that surfacing is passed across departm…
Eyeline
Location: Seoul, KR
Mar 16, 2026
Full Time JobThe Lead Surfacing Artist collaborates with the show side supervision team to help maintain and schedule tasks and assignments while ensuring the artists stay on track and delivers photo-real textures for hard surface and organic models, environments, and hero creature work.
Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail n…
Industrial Light & Magic
Location: London, EN, GB
Apr 1, 2026
Full Time JobImmersive (Model and Texture) - ILM London
Job Summary:
Position Summary
We are looking for a Digital Human Artist who reflects the creative talent, photorealism, and collaborative mindset for great filmmaking and special projects.
The Digital Human Artist is responsible for the creation and management of photorealistic human assets. They deliver high quality portraiture renders as we…
Sony Imageworks
Location: Vancouver, BC, CA
Mar 16, 2026
Full Time JobSimulation (Houdini) - Technical Engineer
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Language in work environment - English
Role overview:
We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementat…