Look Development Texture Artist Jobs in London EN
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9 jobs found.
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1.
Members Only
Look Development & Texture Artist
Framestore
Location: London, EN, GB
2 hours ago (PT) NEW
Full Time JobLook Dev / Texture TD (Expression of Interest)
About the role
This is an expression of interest for upcoming roles within our team. As we build our talent pool for future projects, please note we are currently only considering UK-based artists at this time.
As a Lookdev & Texture Artist, you'll drive the look development of CG assets for high-end, photo-realistic projects, collaborating closely…
2.
Members Only
Look Development Technical Director
Industrial Light & Magic
Location: London, EN, GB
22 hours ago (PT) NEW
Full Time JobSenior Look Development Technical Director - ILM London
Position Summary
We are looking for Senior Look Development Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that defines ILM.
The Senior Look Development Technical Director is responsible for producing high-quality lookdev and shading for our CG assets, needing only initial di…
3.
Members Only
CG Supervisor
Framestore
Location: London, EN, GB
6 hours ago (PT) NEW
Full Time JobCG Supervisor (Expression of Interest)
About the role
This is an expression of interest for upcoming roles within our team; as we build our talent pool for future projects, please note we are currently only considering UK-based artists at this time.
This is a new role within our London team. As a CG Supervisor, you'll be a pivotal creative and technical leader, helping us expand our capability …
Sony Imageworks
Market: Null Location: Vancouver, BC, CA
Oct 19, 2026
Full Time Job658 Homer St
Vancouver, BC V6B 0T5
Project based, Full Time
Language in work environment - English
What you'll be doing
As an Intermediate Look Development Artist, you will build upon a foundation of 3-5 years of industry experience. This role entails creating and refining materials for characters, environments, and props, ensuring consistency and adherence to the established art direct…
Sony Imageworks
Market: Null Location: Montréal, QC, CA
Oct 19, 2026
Full Time Job
Project based, Full Time
Language in work environment - Excellent communication skills in both French and English to deal with global aspects of business
Summary:
This position works to create final look developed assets and lighting setups for distribution into the production pipeline. He or she will be required to write and/or modify custom Renderman shaders, define standard render passes, a…
Sony Imageworks
Location: Vancouver, BC, CA
Oct 12, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Sony Imageworks Vancouver is seeking Texture Artists!
Responsibilities
Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylised textures. Design organic and hard surface textures in order to achieve t…
Sony Imageworks
Location: Vancouver, BC, CA
Oct 12, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Responsibilities
Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylised textures. Design organic and hard surface textures in order to achieve the desired look of characters, props, and environments. S…
Framestore
Location: Montreal, QC, CA
Oct 12, 2026
Full Time JobAbout the role
This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline. As part of our Visual Development team, you'll bridge the gap between initial concepting and final VFX execution.
With Blender as your primary tool, you'll move fluidly between modelling, look development, lighting and rendering …
Framestore
Location: London, EN, GB
Oct 12, 2026
Full Time JobAbout the role
This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline. As part of our Visual Development team, you'll bridge the gap between initial concepting and final VFX execution.
With Blender as your primary tool, you'll move fluidly between modelling, look development, lighting and rendering …