Houdini Simulation Technical Engineer Jobs in Vancouver BC
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4 jobs found.
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Industrial Light & Magic
Market: Bay Area Location: San Francisco, CA
May 18, 2026
Full Time JobEffects Technical Director (Project Hire) - ILM San Francisco
Job Summary:
We are looking for an Effects TD who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM.
The Effects TD generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual ef…
2.
Crowd Artist
Walt Disney Animation Studios
Market: Los Angeles Location: Burbank, CA
May 18, 2026
Full Time JobWalt Disney Animation Studios is looking for inspired Crowd Artists, with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds. They will be an essential part of the film-making process, utilizing a variety of assets and animation to match both the project's style, and the Director's creative vision. This opportunity wo…
Sony Imageworks
Location: Vancouver, BC, CA
Apr 20, 2026
Full Time JobSimulation (Houdini) - Technical Engineer
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Language in work environment - English
Role overview:
We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementat…
Industrial Light & Magic
Market: Bay Area Location: San Francisco, CA
May 11, 2026
Full Time JobPosition Summary
The Junior Crowd TD is responsible for supporting the creative and technical development of crowd simulations for a production. Using both off-the-shelf and proprietary tools, they help populate large-scale environments such as cities, stadiums and battle sequences. Working with hero crowd assets, they follow direction from the Crowd Supervisor to assist with shot work, trouble…