Facial Motion Animator Jobs
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5 jobs found.
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1.
Animator
Sony Imageworks
Market: Burlington Location: Montréal, QC
Jun 1, 2026
Full Time JobLes Films Sony Imageworks Québec Inc.
700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1
Project based, Full Time
Excellent communication skills in French and English. Animation roles require interpreting and executing creative direction, animation notes, and feedback from supervisors and directors, often delivered in English. Collaboration with global teams and participation in dailie…
2.
Animator
Sony Imageworks
Location: Vancouver, BC, CA
May 25, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Sony Imageworks Vancouver is seeking Animators!
Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and secondary characters by utilizing traditional methods and computer graphics systems to create desired performan…
3.
Animator
Sony Imageworks
Market: Burlington Location: Montréal, QC
Jun 1, 2026
Full Time JobLes Films Sony Imageworks Québec Inc.
700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1
Project based, Full Time
Excellent communication skills in French and English. Animation roles require interpreting and executing creative direction, animation notes, and feedback from supervisors and directors, often delivered in English. Collaboration with global teams and participation in dailies…
4.
Animator
Sony Imageworks
Location: Vancouver, BC, CA
May 25, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and secondary characters by utilizing traditional methods and computer graphics systems to create desired performance of digital characters within a shot. Emphasis sh…
Skydance
Location: Madrid, MD, ES
May 11, 2026
Full Time JobAs a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.
Responsibiities
• Has strong experience in Facial deformation.
• Has strong experience sculpting expressions.
• Develops …