Artist Smoke Jobs
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9 jobs found.
Newest First / Best Match
Eyeline
Location: Hyderabad, TS, IN
Apr 27, 2026
Full Time JobReporting to the FX Supervisor, the Lead FX Artist creates high-caliber dynamic and riveting visual 3D effects. They troubleshoot and solve technical and artistic issues to meet client requirements and production deadlines.
Key Responsibilities
• Creates a wide variety of realistic effects, including but not limited to destruction, smoke, fire, and water
• Works under the guidance of multiple…
2.
FX Artist
Sony Imageworks
Location: Vancouver, BC, CA
Apr 20, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Sony Imageworks Vancouver is seeking FX Artists!
Responsibilities
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural…
3.
FX Artist
Eyeline
Location: Seoul, KR
Apr 6, 2026
Full Time JobAs an FX artist, your role is to create high-caliber dynamic and riveting visual 3D FX. This role requires troubleshooting skills to be able to solve technical and artistic issues while meeting client requirements and production deadlines.
Key Responsibilities
• Create a wide variety of realistic effects, including but not limited to destruction, smoke, fire, and water
• Work under the guidan…
4.
FX Artist
Eyeline
Location: Vancouver, BC, CA
Mar 30, 2026
Full Time JobWe are looking for an FX artist to join our FX team. As an FX artist, you will be a collaborative team player, who thrives in a fast-paced environment and is able to create high-caliber dynamic and riveting visual 3D FX. This role requires troubleshooting skills to be able to solve technical and artistic issues while meeting client requirements and production deadlines.
Key Responsibilities
• …
Eyeline
Location: Seoul, KR
Apr 20, 2026
Full Time JobReporting to the FX Supervisor, the Lead FX Artist creates high-caliber dynamic and riveting visual 3D effects. They troubleshoot and solve technical and artistic issues to meet client requirements and production deadlines.
Key Responsibilities
• Creates a wide variety of realistic effects, including but not limited to destruction, smoke, fire, and water
• Works under the guidance of multiple…
6.
FX Artist
Sony Imageworks
Location: Vancouver, BC, CA
Apr 20, 2026
Full Time Job1285 W Pender St Vancouver, BC V6E 4B1
Project based, Full Time
Language in work environment - English
Responsibilities
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava,…
Pixomondo
Location: Stuttgart, BW, DE
Mar 30, 2026
Full Time JobWe are looking for motivated, creative FX Artists to join our team working on exciting VFX projects!
Do you see yourself working for Pixomondo in the future? Send us your application now.
Together we can let the dragons ascend from the ashes!
Requirements
• 3 years of FX Artist experience in a production environment
• Creative ability & artistic talent
• Strong experience creating a wi…
Eyeline
Location: Hyderabad, TS, IN
Apr 20, 2026
Full Time JobAs an FX artist, your role is to create high-caliber dynamic and riveting visual 3D FX. This role requires troubleshooting skills to be able to solve technical and artistic issues while meeting client requirements and production deadlines.
Key Responsibilities
• Create a wide variety of realistic effects, including but not limited to destruction, smoke, fire, and water
• Work under the guidan…
Industrial Light & Magic
Market: Bay Area Location: San Francisco, CA
Apr 15, 2026
Full Time JobJunior Effects Technical Director (Project Hire) - ILM San Francisco
Job Summary:
Position Summary
Junior FX TDs work as part of a team under an FX Lead and/or FX Supervisor on shows. They will be working on basic FX shotwork involving simulation, rendering, and compositing. They will be required to use existing setups and adapt them to their shots when necessary. They will be expected…