R&D Artist-Facing Pipeline Engineer
Industrial Light & Magic
Vancouver, BCThis was removed by the employer on 12/21/2022 5:52:00 AM PST
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Full Time Job
Job Summary:
Position Summary
We are looking for engineers for our ''CG Pipeline'' R&D team to help us develop artist-facing tools that manage the flow of data through the ILM pipeline.
We're looking for engineers with experience in designing asset management tools for artists. We need people with a keen eye for efficiency, usability, discoverability, and reliability.
If you are interested in the role, please apply even if your experience and skills don't perfectly match our ideal credentials.
What You'll Do
• Work in a collaborative, distributed team of full-time software engineers, and work directly with highly specialized and talented artists in ILM's studios in San Francisco, Singapore, Vancouver, London, and Sydney
• Develop tools for browsing, importing, publishing, and validating asset and shot data
• Extend, optimize, and simplify a complex network of automated batch processes
• Work in a large, complex, mature, and dynamic code base
• Split time between long-term software development projects and day-to-day production support
What We're Looking For
• BS or advanced degree in computer science or related field, or equivalent experience
• 3+ years of experience in professional software development and/or VFX production
• Proficiency in C++ and/or Python on Linux
• Thorough knowledge of computer graphics and visual effects concepts: character rigging, modeling, simulation, shading and rendering, etc.
• Experience with commercial animation and VFX software applications and systems: Maya, Houdini, Shotgrid, Grafana, Elasticsearch, etc.
• Knowledge of industry-standard scene data formats: Alembic, USD, etc.
• Experience designing interfaces using GUI toolkits: Qt, PySide, etc.
• Thorough knowledge of software design/development principles: design patterns, object-oriented design, test-driven development, agile methodology, etc.
JoinILM
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