Ilmxlab Environment Artist - Expression Of Interest
Industrial Light & Magic
San Francisco, CAThis was removed by the employer on 3/7/2023 3:51:00 PM PST
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Full Time Job
Job Summary:
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
We are looking for an artist who reflects the innovative spirit, creative talent, production excellence, inclusive mindset and passion for great storytelling that defines ILMxLAB.
Environment Artists are key members of the highly skilled, creative team at ILMxLAB who work closely with Art and Creative Directors to create stunning, performant real-time environments that are fundamental to the player experience. Your mission is to build immersive, high fidelity worlds for cutting-edge XR technologies using the industry's most exciting IP.
What You'll Do
• Create a wide range of exciting and believable models and textures from concept art and photo reference
• Assemble, edit, and optimize highly detailed 3D environments
• Utilize your skills in level art workflow, including assembly, set dressing, and asset composition across levels
• Continually improve skills and abilities by keeping up to date on industry trends, techniques and products, learning new software packages and traditional art methods
• Pursue a high quality of both aesthetics and visual storytelling
• Proactively seek feedback from Leads and Creative Directors
• Proactively keep Leads and Creative Directors informed of progress and developments
• Participate in R&D, problem solving artistic solutions to technical problems
• Receptive to new ideas and creative feedback, and shares their knowledge and experience to better others
What We're Looking For
• 3-5 years of professional experience in game development with two or more shipped titles (or equivalent)
• Extensive experience designing, modelling, and texturing 3D assets using Maya and Photoshop (or equivalent 3D/2D programs)
• Proficient with Unreal 4, including terrain / landscape editing, material setup, LOD creation, asset optimization and foliage tools
• Advanced abilities in Z-Brush or Mudbox
• Solid understanding of PBR workflow, materials and lighting
• Strong paint skills, multi-layered materials and effective texture layout
• Excellent environment 3D art creation skills
• Enjoys being challenged and working within the constraints of the medium
• All around artistic expertise and flair with the ability to switch between a range of styles
• Ability to maintain a high degree of self-direction/motivation while on a deadline
• Strong communication and time management/prioritization skills
• Self-motivation with a passion for innovative storytelling and emerging platforms like VR/AR is essential
*A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all artist applications*
JoinILMxLAB
The hiring range for this position in San Francisco is $101,300 to $126,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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