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Job Description
This is a Full Time Job
Creature FX TD (Houdini)
Please note
We are collecting Expressions of Interest for upcoming short-term contract roles starting in February 2027 (no live role is open yet).
The role
We're looking for a creative, talented Mid to Senior CFX Artist to join our team working across Episodic, Advertising and Immersive projects. This is a varied field, and we are interested in speaking to Creature Artists who have experience using Houdini. A strong commercial background is necessary.
If you want to find out more about who you're working with, check out our Head of CFX & Groom, Gabriela, being FRAMED here.
Responsibilities:
• Working on all aspects of CFX predominantly using Houdini
• The creation of simulation setups for cloth, hair and muscle for creatures using Houdini and additional proprietary tools
• Shot execution using simulation setups/rigs and the delivery of finished assets to the Lighting department
• Liaison with Creature FX TDs and other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting
• Involvement in the development of departmental tools and techniques
• Meeting set schedules and deadlines while maintaining the highest standards
• Regularly communicating with Production and Leads regarding schedules and deadlines
Essential Skills
• Previous experience in a similar role
• Previous experience on high-end CG creature projects
• A thorough knowledge of Houdini
• Experience liaising with other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting
• Thorough knowledge of your area of creature specialisation and a broad understanding of the other areas
• Good problem-solving skills
• An appreciation of both the aesthetic and technical requirements of the role
• A good eye for detail
• A strong work ethic, and a willingness to be involved in both development and shot execution
• The ability to work as part of a team in a challenging and deadline-oriented environment
• A good understanding of pipeline and workflow issues
• Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments
Desirable Skills:
• Programming/scripting experience (e.g. VEX, Python and/or C++)
• Experience of developing tools, scripts and plug-ins to help streamline workflow
• Experience of working in a Unix/Linux systems environment
• Grooming knowledge is a plus
Application Process
To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: Creature FX - Houdini - London
We review all applications manually and do not use artificial intelligence to screen candidates.
Please note
We are collecting Expressions of Interest for upcoming short-term contract roles starting in February 2027 (no live role is open yet).
The role
We're looking for a creative, talented Mid to Senior CFX Artist to join our team working across Episodic, Advertising and Immersive projects. This is a varied field, and we are interested in speaking to Creature Artists who have experience using Houdini. A strong commercial background is necessary.
If you want to find out more about who you're working with, check out our Head of CFX & Groom, Gabriela, being FRAMED here.
Responsibilities:
• Working on all aspects of CFX predominantly using Houdini
• The creation of simulation setups for cloth, hair and muscle for creatures using Houdini and additional proprietary tools
• Shot execution using simulation setups/rigs and the delivery of finished assets to the Lighting department
• Liaison with Creature FX TDs and other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting
• Involvement in the development of departmental tools and techniques
• Meeting set schedules and deadlines while maintaining the highest standards
• Regularly communicating with Production and Leads regarding schedules and deadlines
Essential Skills
• Previous experience in a similar role
• Previous experience on high-end CG creature projects
• A thorough knowledge of Houdini
• Experience liaising with other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting
• Thorough knowledge of your area of creature specialisation and a broad understanding of the other areas
• Good problem-solving skills
• An appreciation of both the aesthetic and technical requirements of the role
• A good eye for detail
• A strong work ethic, and a willingness to be involved in both development and shot execution
• The ability to work as part of a team in a challenging and deadline-oriented environment
• A good understanding of pipeline and workflow issues
• Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments
Desirable Skills:
• Programming/scripting experience (e.g. VEX, Python and/or C++)
• Experience of developing tools, scripts and plug-ins to help streamline workflow
• Experience of working in a Unix/Linux systems environment
• Grooming knowledge is a plus
Application Process
To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: Creature FX - Houdini - London
We review all applications manually and do not use artificial intelligence to screen candidates.
contact_mailContact the Employer
ECNJOBID-216-73-217-127Please apply online
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Additional Information
Framestore brings together world-class producers, artists, and technologists to craft visually striking work across advertising, episodic, and immersive productions. Our teams blend creative ingenuity with cutting-edge technology to deliver high-end visual effects, immersive storytelling, and premium content for global clients, brands, and broadcasters. Driven by creativity and inspired by the future, we set out every day to reframe the possible.