
Surfacing/Lookdev Artist
Eyeline
London, ENThis was removed by the employer on 2/16/2026 9:47:00 PM PST
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This is a Full Time Job
The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.
Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
• Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
Qualifications
• Bachelor's degree or equivalent experience
• Minimum two (2) years of experience in visual effects for live-action feature films or television
• Hands-on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
• Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
• Clear understanding of color space, shading, lighting, and rendering methodologies
• Familiarity with digital photography