
Surfacing/Lookdev Artist
Eyeline
London, ENThis is a Full Time Job
The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.
Key Responsibilities
• Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
• Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
Qualifications
• Bachelor's degree or equivalent experience
• Minimum two (2) years of experience in visual effects for live-action feature films or television
• Hands-on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
• Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
• Clear understanding of color space, shading, lighting, and rendering methodologies
• Familiarity with digital photography
Additional Information
Eyeline is a global creative studio that partners with storytellers to transform their ambitions into stunning realities. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars—VFX, Studios, and Labs—form the creative backbone of Eyeline, guiding our approach to every project. We believe that technology serves artistry, and our people are the soul behind everything we do, fostering deep creative connections. With the support of Netflix's investment in our pipeline, infrastructure, and workforce, we are pushing the boundaries of visual effects and virtual production technology while continuing to collaborate with a diverse range of clients worldwide.